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Move sound bank dumping code into separate files
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src/ObjWriting/Game/T6/Sound/SoundFileDumper.h
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9
src/ObjWriting/Game/T6/Sound/SoundFileDumper.h
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#pragma once
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#include "Dumping/AssetDumpingContext.h"
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#include "Game/T6/T6.h"
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namespace T6::sound
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{
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void DumpSoundData(const AssetDumpingContext& context, const SndBank* sndBank);
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}
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