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Rename AssetLoading from Linker to ZoneCreation
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12
src/Linker/Game/IW4/ZoneCreatorIW4.h
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12
src/Linker/Game/IW4/ZoneCreatorIW4.h
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#pragma once
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#include "ZoneCreation/IZoneCreator.h"
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namespace IW4
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{
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class ZoneCreator final : public IZoneCreator
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{
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public:
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_NODISCARD bool SupportsGame(const std::string& gameName) const override;
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_NODISCARD std::unique_ptr<Zone> CreateZoneForDefinition(ZoneCreationContext& context) const override;
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};
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}
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