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Fix SoundAliasCustom loading for IW4 actually being loaded like const char**
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@ -2278,9 +2278,14 @@ namespace IW4
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MISSILE_GUIDANCE_COUNT
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};
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union SndAliasCustom
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struct snd_alias_list_name
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{
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const char* soundName;
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};
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union SndAliasCustom
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{
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snd_alias_list_name* name;
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snd_alias_list_t* sound;
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};
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