Add AssetLoaders for linker that handle asset types for their specific game

This commit is contained in:
Jan
2021-03-12 10:55:55 +01:00
parent 792509d11d
commit b360816190
11 changed files with 223 additions and 9 deletions

View File

@ -0,0 +1,12 @@
#include "AssetLoadingContext.h"
AssetLoadingContext::AssetLoadingContext()
: m_asset_search_path(nullptr)
{
}
AssetLoadingContext::AssetLoadingContext(std::string zoneName, ISearchPath* assetSearchPath)
: m_asset_search_path(assetSearchPath),
m_zone_name(std::move(zoneName))
{
}