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.flac extension
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@ -147,7 +147,7 @@ public:
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else
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{
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// if there is no wav file, try flac file
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const auto flacFile = m_asset_search_path->Open(soundFilePath + ".wav");
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const auto flacFile = m_asset_search_path->Open(soundFilePath + ".flac");
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if (flacFile.IsOpen())
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{
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soundSize = static_cast<size_t>(flacFile.m_length);
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