Files
OpenAssetTools/src/ObjLoading/Localize/Parsing/LocalizeFileParserState.cpp
2023-12-31 13:41:44 +01:00

14 lines
432 B
C++

#include "LocalizeFileParserState.h"
#include "Localize/LocalizeCommon.h"
#include "Utils/StringUtils.h"
LocalizeFileParserState::LocalizeFileParserState(const GameLanguage language, LocalizeReadingZoneState* zoneState)
: m_end(false),
m_language(language),
m_zone_state(zoneState)
{
m_language_name_caps = LocalizeCommon::GetNameOfLanguage(m_language);
utils::MakeStringUpperCase(m_language_name_caps);
}