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198 lines
4.2 KiB
C++
198 lines
4.2 KiB
C++
#pragma once
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#include "Game/T6/T6.h"
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#include <type_traits>
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namespace T6
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{
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// From SndDriverGlobals
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inline constexpr const char* SOUND_GROUPS[]{
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// clang-format off
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"grp_reference",
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"grp_master",
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"grp_wpn_lfe",
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"grp_lfe",
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"grp_hdrfx",
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"grp_music",
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"grp_voice",
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"grp_set_piece",
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"grp_igc",
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"grp_mp_game",
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"grp_explosion",
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"grp_player_impacts",
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"grp_scripted_moment",
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"grp_menu",
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"grp_whizby",
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"grp_weapon",
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"grp_vehicle",
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"grp_impacts",
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"grp_foley",
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"grp_destructible",
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"grp_physics",
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"grp_ambience",
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"grp_alerts",
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"grp_air",
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"grp_bink",
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"grp_announcer",
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// clang-format on
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};
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// From SndDriverGlobals
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inline constexpr const char* SOUND_CURVES[]{
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"default",
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"defaultmin",
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"allon",
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"alloff",
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"rcurve0",
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"rcurve1",
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"rcurve2",
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"rcurve3",
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"rcurve4",
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"rcurve5",
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"steep",
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"sindelay",
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"cosdelay",
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"sin",
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"cos",
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"rev60",
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"rev65",
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};
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// From SndDriverGlobals
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inline constexpr const char* SOUND_DUCK_GROUPS[]{
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"snp_alerts_gameplay",
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"snp_ambience",
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"snp_claw",
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"snp_destructible",
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"snp_dying",
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"snp_dying_ice",
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"snp_evt_2d",
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"snp_explosion",
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"snp_foley",
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"snp_grenade",
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"snp_hdrfx",
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"snp_igc",
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"snp_impacts",
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"snp_menu",
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"snp_movie",
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"snp_music",
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"snp_never_duck",
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"snp_player_dead",
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"snp_player_impacts",
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"snp_scripted_moment",
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"snp_set_piece",
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"snp_special",
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"snp_vehicle",
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"snp_vehicle_interior",
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"snp_voice",
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"snp_weapon_decay_1p",
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"snp_whizby",
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"snp_wpn_1p",
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"snp_wpn_3p",
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"snp_wpn_turret",
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"snp_x2",
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"snp_x3",
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};
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// From SndDriverGlobals
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inline constexpr const char* SOUND_PANS[]{
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"default",
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"music",
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"wpn_all",
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"wpn_fnt",
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"wpn_rear",
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"wpn_left",
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"wpn_right",
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"music_all",
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"fly_foot_all",
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"front",
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"back",
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"front_mostly",
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"back_mostly",
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"all",
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"center",
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"front_and_center",
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"lfe",
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"quad",
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"front_mostly_some_center",
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"front_halfback",
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"halffront_back",
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"test",
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"brass_right",
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"brass_left",
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"veh_back",
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"tst_left",
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"tst_center",
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"tst_right",
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"tst_surround_left",
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"tst_surround_right",
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"tst_lfe",
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"pip",
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"movie_vo",
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};
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inline constexpr const char* SOUND_LIMIT_TYPES[]{
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"none",
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"oldest",
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"reject",
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"priority",
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};
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static_assert(std::extent_v<decltype(SOUND_LIMIT_TYPES)> == SND_LIMIT_COUNT);
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// From executable
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inline constexpr const char* SOUND_MOVE_TYPES[]{
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"none",
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"left_player",
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"center_player",
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"right_player",
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"random",
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"left_shot",
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"center_shot",
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"right_shot",
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};
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inline constexpr const char* SOUND_LOAD_TYPES[]{
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"unknown",
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"loaded",
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"streamed",
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"primed",
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};
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static_assert(std::extent_v<decltype(SOUND_LOAD_TYPES)> == SA_COUNT);
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inline constexpr const char* SOUND_BUS_IDS[]{
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"bus_reverb",
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"bus_fx",
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"bus_voice",
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"bus_pfutz",
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"bus_hdrfx",
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"bus_ui",
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"bus_music",
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"bus_movie",
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"bus_reference",
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};
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static_assert(std::extent_v<decltype(SOUND_BUS_IDS)> == SND_BUS_COUNT);
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// From executable
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inline constexpr const char* SOUND_RANDOMIZE_TYPES[]{
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"volume",
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"pitch",
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"variant",
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};
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inline constexpr const char* SOUND_NO_YES[]{
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"no",
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"yes",
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};
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inline constexpr const char* SOUND_LOOP_TYPES[]{
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"nonlooping",
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"looping",
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};
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inline constexpr const char* SOUND_PAN_TYPES[]{
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"2d",
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"3d",
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};
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} // namespace T6
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