Files
OpenAssetTools/src/ObjWriting/Game/IW4/Material/MaterialConstantZoneState.h
2025-06-26 22:40:30 +01:00

17 lines
402 B
C++

#pragma once
#include "Material/AbstractMaterialConstantZoneState.h"
#include <string>
namespace IW4
{
class MaterialConstantZoneState final : public AbstractMaterialConstantZoneStateDx9
{
protected:
void ExtractNamesFromZoneInternal() override;
void AddStaticKnownNames() override;
unsigned HashString(const std::string& str) override;
};
} // namespace IW4