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34 lines
1013 B
Plaintext
34 lines
1013 B
Plaintext
// =========================================
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// WeaponAttachmentUnique
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// =========================================
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use WeaponAttachmentUnique;
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set block XFILE_BLOCK_TEMP;
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set string szInternalName;
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set name szInternalName;
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set string szAltWeaponName;
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set string szDualWieldWeaponName;
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set scriptstring hideTags;
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set count hideTags 32;
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set reusable hideTags;
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set string viewModelTag;
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set string worldModelTag;
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set string szXAnims;
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set assetref szXAnims ASSET_TYPE_XANIMPARTS;
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set count szXAnims 88;
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set reusable szXAnims;
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set count locationDamageMultipliers 21;
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set reusable locationDamageMultipliers;
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set string fireSound;
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set string fireSoundPlayer;
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set string fireLoopSound;
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set string fireLoopSoundPlayer;
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set string fireLoopEndSound;
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set string fireLoopEndSoundPlayer;
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set string fireStartSound;
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set string fireStopSound;
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set string fireStartSoundPlayer;
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set string fireStopSoundPlayer;
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set string fireLastSound;
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set string fireLastSoundPlayer;
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set string fireKillcamSound;
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set string fireKillcamSoundPlayer; |