mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-08 05:48:19 -05:00
70 lines
1.5 KiB
C++
70 lines
1.5 KiB
C++
#include "LocalizeCommon.h"
|
|
|
|
std::string LocalizeCommon::GetNameOfLanguage(GameLanguage language)
|
|
{
|
|
switch (language)
|
|
{
|
|
case GameLanguage::LANGUAGE_NONE:
|
|
case GameLanguage::LANGUAGE_ENGLISH:
|
|
default:
|
|
return "english";
|
|
|
|
case GameLanguage::LANGUAGE_FRENCH:
|
|
return "french";
|
|
|
|
case GameLanguage::LANGUAGE_GERMAN:
|
|
return "german";
|
|
|
|
case GameLanguage::LANGUAGE_ITALIAN:
|
|
return "italian";
|
|
|
|
case GameLanguage::LANGUAGE_SPANISH:
|
|
return "spanish";
|
|
|
|
case GameLanguage::LANGUAGE_BRITISH:
|
|
return "british";
|
|
|
|
case GameLanguage::LANGUAGE_RUSSIAN:
|
|
return "russian";
|
|
|
|
case GameLanguage::LANGUAGE_POLISH:
|
|
return "polish";
|
|
|
|
case GameLanguage::LANGUAGE_KOREAN:
|
|
return "korean";
|
|
|
|
case GameLanguage::LANGUAGE_JAPANESE:
|
|
return "japanese";
|
|
|
|
case GameLanguage::LANGUAGE_CZECH:
|
|
return "czech";
|
|
|
|
case GameLanguage::LANGUAGE_FRENCH_CAN:
|
|
return "frenchcan";
|
|
|
|
case GameLanguage::LANGUAGE_AUSTRIAN:
|
|
return "austrian";
|
|
|
|
case GameLanguage::LANGUAGE_PORTUGUESE:
|
|
return "portuguese";
|
|
|
|
case GameLanguage::LANGUAGE_MEXICAN_SPANISH:
|
|
return "mexicanspanish";
|
|
|
|
case GameLanguage::LANGUAGE_FULL_JAPANESE:
|
|
return "fulljapanese";
|
|
|
|
case GameLanguage::LANGUAGE_TAIWANESE:
|
|
return "taiwanese";
|
|
|
|
case GameLanguage::LANGUAGE_CHINESE:
|
|
return "chinese";
|
|
|
|
case GameLanguage::LANGUAGE_THAI:
|
|
return "thai";
|
|
|
|
case GameLanguage::LANGUAGE_LEET:
|
|
return "leet";
|
|
}
|
|
}
|