OpenAssetTools/src/ObjWriting/ObjWriting.cpp

14 lines
376 B
C++

#include "ObjWriting.h"
ObjWriting::Configuration_t ObjWriting::Configuration;
bool ObjWriting::ShouldHandleAssetType(const asset_type_t assetType)
{
if (assetType < 0)
return false;
if (static_cast<size_t>(assetType) >= Configuration.AssetTypesToHandleBitfield.size())
return true;
return Configuration.AssetTypesToHandleBitfield[assetType];
}