Files
OpenAssetTools/src/Common/Game/T5/GameT5.h
2024-10-19 10:49:56 +02:00

20 lines
455 B
C++

#pragma once
#include "Game/IGame.h"
class GameT5 final : public IGame
{
public:
GameId GetId() override;
std::string GetFullName() override;
std::string GetShortName() override;
void AddZone(Zone* zone) override;
void RemoveZone(Zone* zone) override;
std::vector<Zone*> GetZones() override;
std::vector<GameLanguagePrefix> GetLanguagePrefixes() override;
private:
std::vector<Zone*> m_zones;
};
extern GameT5 g_GameT5;