mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-12 07:48:16 -05:00
20 lines
455 B
C++
20 lines
455 B
C++
#pragma once
|
|
#include "Game/IGame.h"
|
|
|
|
class GameT5 final : public IGame
|
|
{
|
|
public:
|
|
GameId GetId() override;
|
|
std::string GetFullName() override;
|
|
std::string GetShortName() override;
|
|
void AddZone(Zone* zone) override;
|
|
void RemoveZone(Zone* zone) override;
|
|
std::vector<Zone*> GetZones() override;
|
|
std::vector<GameLanguagePrefix> GetLanguagePrefixes() override;
|
|
|
|
private:
|
|
std::vector<Zone*> m_zones;
|
|
};
|
|
|
|
extern GameT5 g_GameT5;
|