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36 lines
639 B
C++
36 lines
639 B
C++
#include "MaterialCommon.h"
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using namespace material;
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CommonConstant::CommonConstant()
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: m_literal{}
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{
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}
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CommonMaterial::CommonMaterial()
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: m_game_flags(0u),
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m_sort_key(0u),
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m_texture_atlas_row_count(0u),
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m_texture_atlas_column_count(0u),
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m_surface_flags(0u),
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m_contents(0u),
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m_ref_state_bits{}
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{
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}
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CommonTexture::CommonTexture()
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: m_sampler_state(0u),
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m_semantic(0u)
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{
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}
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CommonWaterDef::CommonWaterDef()
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: m_texture_width(0u),
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m_horizontal_world_length(0u),
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m_vertical_world_length(0u),
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m_amplitude(0u),
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m_wind_speed(0u),
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m_wind_direction{}
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{
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}
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