19 lines
520 B
C++

#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/T5/T5.h"
namespace T5
{
class AssetDumperRawFile final : public AbstractAssetDumper<RawFile>
{
constexpr static size_t GSC_MAX_SIZE = 0xC000000;
static void DumpGsc(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream);
protected:
bool ShouldDump(XAssetInfo<RawFile>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset) override;
};
}