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19 lines
520 B
C++
19 lines
520 B
C++
#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/T5/T5.h"
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namespace T5
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{
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class AssetDumperRawFile final : public AbstractAssetDumper<RawFile>
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{
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constexpr static size_t GSC_MAX_SIZE = 0xC000000;
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static void DumpGsc(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream);
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protected:
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bool ShouldDump(XAssetInfo<RawFile>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset) override;
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};
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}
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