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hopefully fixed crashing on map restart on certain maps
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@ -75,7 +75,10 @@ spawnAllPlayers()
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if ( players[ i ].sessionstate == "spectator" && isDefined( players[ i ].spectator_respawn ) )
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{
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players[ i ] [[ level.spawnplayer ]]();
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thread maps\mp\zombies\_zm::refresh_player_navcard_hud();
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if ( !level.script == "zm_tomb" || !level.script == "zm_prison" || !is_classic() )
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{
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thread maps\mp\zombies\_zm::refresh_player_navcard_hud();
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}
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}
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i++;
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}
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