Configuration Mod
*** Instructions ***
Merge inits with your current mod or compile as _clientids.gsc.
Install _clientids.gsc in maps/mp/gametypes_zm
All dvars are included in the config and descriptions are in the code itself.
Added dvars should be working but not all have been tested, also dvar names should not conflict.
Weapon names can be found in the included black ops 2 names.
*** Optional ***
Compile _zm_powerups.gsc as _zm_powerups.gsc DO NOT ATTEMPT TO MERGE THEM INTO ONE FILE IT WILL DEFINITELY CRASH
Install _zm_powerups.gsc in in maps/mp/zombies
This will add support for changing a few aspects of the vanilla powerups
Update 5/18/20
Main Changes
Hopefully fixed maxhealth not being set for all players
Properly set the variable checking for first spawn to be attached to the player struct
Update 5/12/20
Main Changes
Changed the names of jugg type perk health bonuses to be more accurate to their usage.
Now sets each players health on first spawn and subsequent respawns and revives.
Update 5/10/20
Main Changes
Organized variables by type so its easier for mod developers to find whats there
Removed zombie below world check value since it can interfere with MoTD
Fixed the nuke points dvar having the same name as the carpenter points dvar
Changed some powerup dvars to player type dvars since they deal with points earned by players
Added another check for the _zm_powerups.gsc exclusive dvars
Update 5/9/20
Main Changes
Refactored all the variables to standardize their naming
Added support for _zm_powerups allowing you control more aspects for vanilla powerups
Zombie Dvars
Added a new dvar to control the zombie move animation so you can force them to be super sprinters or bus sprinters
Player dvars
Added a new dvar allowing you to control the players health
Added a new dvar allowing you to control whether a player keeps their perks on down notes: does not work on MoTD
Cheat protected dvars
Moved the cheat protected dvars in script so hopefully they can changed using other dvars
Powerups dvars - requires _zm_powerups to be installed
Added a dvar allowing you to control the random drop chance of powerups
Added a dvar allowing you to control length of time a powerup will last on the field before starting to blink
Added a dvar allowing you to control the duration of fire sale
Added a dvar allowing you to control the duration of double points
Added a dvar allowing you to control the points multiplier granted by double points
Added a dvar allowing you to control the duration of insta kill
Added a dvar allowing you to control the amount of points granted by a carpenter
Added a dvar allowing you to control the amount of points granted by a nuke
Added a dvar allowing you to control whether nukes instantly kill zombies
Added dvars which allow you to control the minimum and maximum time it takes for a zombie to die to a nuke
Added a dvar that allows max ammo to apply to downed players
Update 4/10/20
Powerups
Added support for disabling individual powerups
Added the ability to disable all powerup drops
Added the ability to make all zombies drop a powerup
Spawnrate
Added the ability to set the zombie spawn rate
Added the ability to lock the zombie spawn rate
Added the ability to change the spawn rate multiplier
Added the ability for the zombie spawn rate to automatically adjust if the roundNumber dvar was used
Zombie Movespeed
Added the ability to lock the zombie movespeed
Added the ability to set a cap to the zombie movespeed
Zombie Health
Added the ability to set a health cap
Added tha ability to lock the zombie health
Zombies Per Round
Added the ability to lock the zombies per round