Fixed syntax error preventing compilation of patch_mp/maps/mp/gametypes/_globallogic.gsc.

This commit is contained in:
JezuzLizard 2021-03-22 11:16:09 -07:00
parent 9c9a729150
commit 007237c544

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@ -2111,8 +2111,10 @@ updatePlacement() //checked matches bo3 _globallogic.gsc within reason
{ {
player = placementAll[ i ]; player = placementAll[ i ];
playerScore = player.score; playerScore = player.score;
for ( j = i - 1; j >= 0 && playerScore > placementAll[j].score || playerScore == placementAll[j].score && player.deaths < placementAll[j].deaths; j-- ) for ( j = i - 1; j >= 0 && playerScore > placementAll[j].score || playerScore == placementAll[j].score && player.deaths < placementAll[j].deaths ; j-- )
{
placementAll[ j + 1 ] = placementAll[ j ]; placementAll[ j + 1 ] = placementAll[ j ];
}
placementAll[ j + 1 ] = player; placementAll[ j + 1 ] = player;
} }
} }
@ -2122,7 +2124,7 @@ updatePlacement() //checked matches bo3 _globallogic.gsc within reason
{ {
player = placementall[i]; player = placementall[i];
playerscore = player.pointstowin; playerscore = player.pointstowin;
for(j = i - 1; j >= 0 && (playerscore > placementall[j].pointstowin || (playerscore == placementall[j].pointstowin && player.deaths < placementall[j].deaths)); j--) for(j = i - 1; j >= 0 && playerscore > placementall[j].pointstowin || playerscore == placementall[j].pointstowin && player.deaths < placementall[j].deaths; j--)
{ {
placementall[j + 1] = placementall[j]; placementall[j + 1] = placementall[j];
} }