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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
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uploading 22 scripts as a baseline
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15
zm_prison_patch/maps/mp/zm_alcatraz_gamemodes.gsc
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15
zm_prison_patch/maps/mp/zm_alcatraz_gamemodes.gsc
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#include maps/mp/zm_prison;
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#include maps/mp/gametypes_zm/_zm_gametype;
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#include maps/mp/zombies/_zm_game_module;
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#include maps/mp/zombies/_zm_utility;
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#include maps/mp/_utility;
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#include common_scripts/utility;
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init()
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{
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level.custom_vending_precaching = ::maps/mp/zm_prison::custom_vending_precaching;
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add_map_gamemode( "zclassic", ::maps/mp/zm_prison::zclassic_preinit, undefined, undefined );
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add_map_gamemode( "zgrief", ::maps/mp/zm_alcatraz_grief_cellblock::zgrief_preinit, undefined, undefined );
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add_map_location_gamemode( "zclassic", "prison", ::maps/mp/zm_alcatraz_classic::precache, ::maps/mp/zm_alcatraz_classic::main );
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add_map_location_gamemode( "zgrief", "cellblock", ::maps/mp/zm_alcatraz_grief_cellblock::precache, ::maps/mp/zm_alcatraz_grief_cellblock::main );
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}
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