dropping sorting scripts by folder now all scripts are in their proper folders

This commit is contained in:
JezuzLizard
2020-04-02 15:17:31 -07:00
parent b6617db1be
commit 1b624c0e3c
6 changed files with 56 additions and 45 deletions

View File

@ -1,3 +1,13 @@
/*
* Black Ops 2 - GSC Studio by iMCSx
*
* Creator : JezuzLizard
* Project : _zm_ai_dogs
* Mode : Zombies
* Date : 2020/03/22 - 12:33:00
*
*/
#include maps/mp/zombies/_zm_net;
#include maps/mp/zombies/_zm_stats;
#include maps/mp/zombies/_zm_score;
@ -708,6 +718,7 @@ dog_run_think()
self.maxhealth = level.dog_health;
self.health = level.dog_health;
}
maps/mp/zombies/_zm_net::network_safe_play_fx_on_tag("dog_fx", 2, level._effect["dog_eye_glow"], self.fx_dog_eye, "tag_origin");
maps/mp/zombies/_zm_net::network_safe_play_fx_on_tag( "dog_fx", 2, self.fx_dog_trail_type, self.fx_dog_trail, "tag_origin" );
self playloopsound( self.fx_dog_trail_sound );
while ( 1 )
@ -740,3 +751,4 @@ dog_thundergun_knockdown( player, gib )
}

View File

@ -1,56 +1,56 @@
### The following gscs compile and run successfully with no known errors:
```
patch_zm/maps/mp/gametypes_zm/NoKnownErrors/_clientids.gsc
patch_zm/maps/mp/gametypes_zm/NoKnownErrors/_globalentities.gsc
patch_zm/maps/mp/gametypes_zm/NoKnownErrors/_scoreboard.gsc
patch_zm/maps/mp/gametypes_zm/NoKnownErrors/_shellshock.gsc
patch_zm/maps/mp/gametypes_zm/NoKnownErrors/zclassic.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_ai_basic.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_ai_dogs.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_ai_faller.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_bot.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_clone.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_equip_hacker.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_equip_gasmask.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_ffotd.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_boards.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_box.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_doors.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_packapunch.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_perks.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_powerups.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_wallbuys.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_net.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_perk_electric_cherry.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_pers_upgrades.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_pers_upgrades_functions.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_pers_upgrades_system.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_server_throttle.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_score.gsc
patch_zm/maps/mp/zombies/NoKnownErrors/_zm_tombstone.gsc
patch_zm/maps/mp/gametypes_zm/_clientids.gsc
patch_zm/maps/mp/gametypes_zm/_globalentities.gsc
patch_zm/maps/mp/gametypes_zm/_scoreboard.gsc
patch_zm/maps/mp/gametypes_zm/_shellshock.gsc
patch_zm/maps/mp/gametypes_zm/zclassic.gsc
patch_zm/maps/mp/zombies/_zm_ai_basic.gsc
patch_zm/maps/mp/zombies/_zm_ai_dogs.gsc
patch_zm/maps/mp/zombies/_zm_ai_faller.gsc
patch_zm/maps/mp/zombies/_zm_bot.gsc
patch_zm/maps/mp/zombies/_zm_clone.gsc
patch_zm/maps/mp/zombies/_zm_equip_hacker.gsc
patch_zm/maps/mp/zombies/_zm_equip_gasmask.gsc
patch_zm/maps/mp/zombies/_zm_ffotd.gsc
patch_zm/maps/mp/zombies/_zm_hackables_boards.gsc
patch_zm/maps/mp/zombies/_zm_hackables_box.gsc
patch_zm/maps/mp/zombies/_zm_hackables_doors.gsc
patch_zm/maps/mp/zombies/_zm_hackables_packapunch.gsc
patch_zm/maps/mp/zombies/_zm_hackables_perks.gsc
patch_zm/maps/mp/zombies/_zm_hackables_powerups.gsc
patch_zm/maps/mp/zombies/_zm_hackables_wallbuys.gsc
patch_zm/maps/mp/zombies/_zm_net.gsc
patch_zm/maps/mp/zombies/_zm_perk_electric_cherry.gsc
patch_zm/maps/mp/zombies/_zm_pers_upgrades.gsc
patch_zm/maps/mp/zombies/_zm_pers_upgrades_functions.gsc
patch_zm/maps/mp/zombies/_zm_pers_upgrades_system.gsc
patch_zm/maps/mp/zombies/_zm_server_throttle.gsc
patch_zm/maps/mp/zombies/_zm_score.gsc
patch_zm/maps/mp/zombies/_zm_tombstone.gsc
```
### The following scripts compile and run successfully with minor errors:
```
patch_zm/maps/mp/zombies/MinorErorrs/_zm_timer.gsc
patch_zm/maps/mp/zombies/_zm_timer.gsc
```
### The following scripts compile and run successfully with major errors:
```
patch_zm/maps/mp/gametypes_zm/MajorErrors/_zm_gametype.gsc
patch_zm/maps/mp/zombies/MajorErrors/_zm_chugabud.gsc
patch_zm/maps/mp/zombies/MajorErrors/_zm_magicbox.gsc
patch_zm/maps/mp/zombies/MajorErrors/_zm_perks.gsc
patch_zm/maps/mp/zombies/MajorErrors/_zm_powerups.gsc
patch_zm/maps/mp/zombies/MajorErrors/_zm_weapons.gsc
patch_zm/maps/mp/zombies/_zm_chugabud.gsc
patch_zm/maps/mp/zombies/_zm_magicbox.gsc
patch_zm/maps/mp/zombies/_zm_perks.gsc
patch_zm/maps/mp/zombies/_zm_powerups.gsc
patch_zm/maps/mp/zombies/_zm_weapons.gsc
```
### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
```
patch_zm/maps/mp/zombies/exe_client_field_mismatch/_zm.gsc
patch_zm/maps/mp/zombies/exe_client_field_mismatch/_zm_gump.gsc
patch_zm/maps/mp/zombies/exe_client_field_mismatch/_zm_equipment.gsc
patch_zm/maps/mp/zombies/_zm.gsc
patch_zm/maps/mp/zombies/_zm_gump.gsc
patch_zm/maps/mp/zombies/_zm_equipment.gsc
```
### The following scripts compile but cause a minidump or other severe error:
```
patch_zm/maps/mp/zombies/SevereErrors/_load.gsc
patch_zm/maps/mp/zombies/_load.gsc
```
### notes: