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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-07-07 16:07:51 -05:00
dropping sorting scripts by folder now all scripts are in their proper folders
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@ -1,3 +1,13 @@
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/*
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* Black Ops 2 - GSC Studio by iMCSx
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*
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* Creator : JezuzLizard
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* Project : _zm_ai_dogs
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* Mode : Zombies
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* Date : 2020/03/22 - 12:33:00
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*
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*/
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#include maps/mp/zombies/_zm_net;
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#include maps/mp/zombies/_zm_stats;
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#include maps/mp/zombies/_zm_score;
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@ -708,6 +718,7 @@ dog_run_think()
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self.maxhealth = level.dog_health;
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self.health = level.dog_health;
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}
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maps/mp/zombies/_zm_net::network_safe_play_fx_on_tag("dog_fx", 2, level._effect["dog_eye_glow"], self.fx_dog_eye, "tag_origin");
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maps/mp/zombies/_zm_net::network_safe_play_fx_on_tag( "dog_fx", 2, self.fx_dog_trail_type, self.fx_dog_trail, "tag_origin" );
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self playloopsound( self.fx_dog_trail_sound );
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while ( 1 )
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@ -740,3 +751,4 @@ dog_thundergun_knockdown( player, gib )
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}
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