mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-10 02:37:59 -05:00
dropping sorting scripts by folder now all scripts are in their proper folders
This commit is contained in:
@ -1,3 +1,13 @@
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/*
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* Black Ops 2 - GSC Studio by iMCSx
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*
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* Creator : JezuzLizard
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* Project : _zm_ai_dogs
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* Mode : Zombies
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* Date : 2020/03/22 - 12:33:00
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*
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*/
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#include maps/mp/zombies/_zm_net;
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#include maps/mp/zombies/_zm_net;
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#include maps/mp/zombies/_zm_stats;
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#include maps/mp/zombies/_zm_stats;
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#include maps/mp/zombies/_zm_score;
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#include maps/mp/zombies/_zm_score;
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@ -708,6 +718,7 @@ dog_run_think()
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self.maxhealth = level.dog_health;
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self.maxhealth = level.dog_health;
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self.health = level.dog_health;
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self.health = level.dog_health;
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}
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}
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maps/mp/zombies/_zm_net::network_safe_play_fx_on_tag("dog_fx", 2, level._effect["dog_eye_glow"], self.fx_dog_eye, "tag_origin");
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maps/mp/zombies/_zm_net::network_safe_play_fx_on_tag( "dog_fx", 2, self.fx_dog_trail_type, self.fx_dog_trail, "tag_origin" );
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maps/mp/zombies/_zm_net::network_safe_play_fx_on_tag( "dog_fx", 2, self.fx_dog_trail_type, self.fx_dog_trail, "tag_origin" );
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self playloopsound( self.fx_dog_trail_sound );
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self playloopsound( self.fx_dog_trail_sound );
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while ( 1 )
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while ( 1 )
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@ -740,3 +751,4 @@ dog_thundergun_knockdown( player, gib )
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}
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}
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@ -1,56 +1,56 @@
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### The following gscs compile and run successfully with no known errors:
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### The following gscs compile and run successfully with no known errors:
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```
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```
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patch_zm/maps/mp/gametypes_zm/NoKnownErrors/_clientids.gsc
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patch_zm/maps/mp/gametypes_zm/_clientids.gsc
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patch_zm/maps/mp/gametypes_zm/NoKnownErrors/_globalentities.gsc
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patch_zm/maps/mp/gametypes_zm/_globalentities.gsc
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patch_zm/maps/mp/gametypes_zm/NoKnownErrors/_scoreboard.gsc
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patch_zm/maps/mp/gametypes_zm/_scoreboard.gsc
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patch_zm/maps/mp/gametypes_zm/NoKnownErrors/_shellshock.gsc
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patch_zm/maps/mp/gametypes_zm/_shellshock.gsc
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patch_zm/maps/mp/gametypes_zm/NoKnownErrors/zclassic.gsc
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patch_zm/maps/mp/gametypes_zm/zclassic.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_ai_basic.gsc
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patch_zm/maps/mp/zombies/_zm_ai_basic.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_ai_dogs.gsc
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patch_zm/maps/mp/zombies/_zm_ai_dogs.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_ai_faller.gsc
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patch_zm/maps/mp/zombies/_zm_ai_faller.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_bot.gsc
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patch_zm/maps/mp/zombies/_zm_bot.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_clone.gsc
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patch_zm/maps/mp/zombies/_zm_clone.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_equip_hacker.gsc
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patch_zm/maps/mp/zombies/_zm_equip_hacker.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_equip_gasmask.gsc
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patch_zm/maps/mp/zombies/_zm_equip_gasmask.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_ffotd.gsc
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patch_zm/maps/mp/zombies/_zm_ffotd.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_boards.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_boards.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_box.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_box.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_doors.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_doors.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_packapunch.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_packapunch.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_perks.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_perks.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_powerups.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_powerups.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_hackables_wallbuys.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_wallbuys.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_net.gsc
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patch_zm/maps/mp/zombies/_zm_net.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_perk_electric_cherry.gsc
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patch_zm/maps/mp/zombies/_zm_perk_electric_cherry.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_pers_upgrades.gsc
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patch_zm/maps/mp/zombies/_zm_pers_upgrades.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_pers_upgrades_functions.gsc
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patch_zm/maps/mp/zombies/_zm_pers_upgrades_functions.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_pers_upgrades_system.gsc
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patch_zm/maps/mp/zombies/_zm_pers_upgrades_system.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_server_throttle.gsc
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patch_zm/maps/mp/zombies/_zm_server_throttle.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_score.gsc
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patch_zm/maps/mp/zombies/_zm_score.gsc
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patch_zm/maps/mp/zombies/NoKnownErrors/_zm_tombstone.gsc
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patch_zm/maps/mp/zombies/_zm_tombstone.gsc
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```
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```
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### The following scripts compile and run successfully with minor errors:
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### The following scripts compile and run successfully with minor errors:
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```
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```
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patch_zm/maps/mp/zombies/MinorErorrs/_zm_timer.gsc
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patch_zm/maps/mp/zombies/_zm_timer.gsc
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```
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```
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### The following scripts compile and run successfully with major errors:
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### The following scripts compile and run successfully with major errors:
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```
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```
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patch_zm/maps/mp/gametypes_zm/MajorErrors/_zm_gametype.gsc
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patch_zm/maps/mp/gametypes_zm/MajorErrors/_zm_gametype.gsc
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patch_zm/maps/mp/zombies/MajorErrors/_zm_chugabud.gsc
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patch_zm/maps/mp/zombies/_zm_chugabud.gsc
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patch_zm/maps/mp/zombies/MajorErrors/_zm_magicbox.gsc
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patch_zm/maps/mp/zombies/_zm_magicbox.gsc
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patch_zm/maps/mp/zombies/MajorErrors/_zm_perks.gsc
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patch_zm/maps/mp/zombies/_zm_perks.gsc
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patch_zm/maps/mp/zombies/MajorErrors/_zm_powerups.gsc
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patch_zm/maps/mp/zombies/_zm_powerups.gsc
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patch_zm/maps/mp/zombies/MajorErrors/_zm_weapons.gsc
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patch_zm/maps/mp/zombies/_zm_weapons.gsc
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```
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```
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### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
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### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
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```
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```
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patch_zm/maps/mp/zombies/exe_client_field_mismatch/_zm.gsc
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patch_zm/maps/mp/zombies/_zm.gsc
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patch_zm/maps/mp/zombies/exe_client_field_mismatch/_zm_gump.gsc
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patch_zm/maps/mp/zombies/_zm_gump.gsc
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patch_zm/maps/mp/zombies/exe_client_field_mismatch/_zm_equipment.gsc
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patch_zm/maps/mp/zombies/_zm_equipment.gsc
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```
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```
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### The following scripts compile but cause a minidump or other severe error:
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### The following scripts compile but cause a minidump or other severe error:
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```
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```
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patch_zm/maps/mp/zombies/SevereErrors/_load.gsc
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patch_zm/maps/mp/zombies/_load.gsc
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```
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```
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### notes:
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### notes:
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@ -21,5 +21,4 @@ Scripts that cause this error will run serverside but clients cannot join due to
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**Severe Errors**: Minidump, hang on map_rotate, crash, or other error that prevents the server from starting up is in this category.
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**Severe Errors**: Minidump, hang on map_rotate, crash, or other error that prevents the server from starting up is in this category.
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This type of error can be caused by many different things
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This type of error can be caused by many different things
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Each script will be sorted by its location e.g. patch_zm/maps/mp/zombies and then sorted by error type so it would look like this:
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Each script will be sorted by its location e.g. patch_zm/maps/mp/zombies check the markdown in each folder to see the current status of a script
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patch_zm/maps/mp/zombies/MinorErrors/_zm_timer.gsc
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@ -4,7 +4,7 @@
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### The following scripts compile and run successfully with major errors:
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### The following scripts compile and run successfully with major errors:
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```
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```
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zm_highrise_patch/maps/mp/zombies/MajorErrors/_zm_weap_slipgun.gsc
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zm_highrise_patch/maps/mp/zombies/_zm_weap_slipgun.gsc
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```
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```
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### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
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### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
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@ -1,6 +1,6 @@
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### The following gscs compile and run successfully with no known errors:
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### The following gscs compile and run successfully with no known errors:
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```
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```
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zm_tomb_patch/maps/mp/zombies/NoKnownErrors/_zm_perk_random.gsc
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zm_tomb_patch/maps/mp/zombies/_zm_perk_random.gsc
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```
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```
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### The following scripts compile and run successfully with minor errors:
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### The following scripts compile and run successfully with minor errors:
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@ -1,17 +1,17 @@
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### The following gscs compile and run successfully with no known errors:
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### The following gscs compile and run successfully with no known errors:
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```
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```
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zm_transit_patch/maps/mp/NoKnownErrors/zm_transit_utility.gsc
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zm_transit_patch/maps/mp/zm_transit_utility.gsc
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```
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```
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### The following scripts compile and run successfully with minor errors:
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### The following scripts compile and run successfully with minor errors:
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```
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```
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zm_transit_patch/maps/mp/MinorErrors/gametypes_zm/zgrief.gsc
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zm_transit_patch/maps/mp/gametypes_zm/zgrief.gsc
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```
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```
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### The following scripts compile and run successfully with major errors:
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### The following scripts compile and run successfully with major errors:
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```
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```
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zm_transit_patch/maps/mp/zombies/MajorErrors/_zm_weap_jetgun.gsc
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zm_transit_patch/maps/mp/zombies/_zm_weap_jetgun.gsc
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```
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```
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### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
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### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
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