fixed minor bugs in _zm_gametype and _zm_game_module

This commit is contained in:
JezuzLizard 2020-06-05 05:07:55 -07:00
parent 0500c630f7
commit 3f61c61a78
2 changed files with 1 additions and 1 deletions

View File

@ -1873,7 +1873,6 @@ onplayerspawned() //checked partially changed to cerberus output
self.characterindex = 0; self.characterindex = 0;
self._encounters_team = "A"; self._encounters_team = "A";
self._team_name = &"ZOMBIE_RACE_TEAM_1"; self._team_name = &"ZOMBIE_RACE_TEAM_1";
break;
} }
else else
{ {

View File

@ -225,6 +225,7 @@ wait_for_team_death_and_round_end() //checked partially changed to match cerberu
cdc_alive = 0; cdc_alive = 0;
cia_alive = 0; cia_alive = 0;
players = get_players(); players = get_players();
i = 0;
while ( i < players.size ) while ( i < players.size )
{ {
if ( !isDefined( players[ i ]._encounters_team ) ) if ( !isDefined( players[ i ]._encounters_team ) )