Update zm_prison.gsc

added a line to call ```door_opened( 0 )``` after powering an afterlife shock box door.  if this is not done, you have to spend points after powering the door, which doesn't happen normally.
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INSANEMODE 2020-09-09 09:10:16 -05:00 committed by GitHub
parent fc63a3ae34
commit 72c8b86523
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@ -1108,6 +1108,7 @@ alcatraz_afterlife_doors() //checked changed to match cerberus output
{
array_delete( getentarray( m_shockbox.script_string, "script_noteworthy" ) );
}
self maps/mp/zombies/_zm_blockers::door_opened( 0 ); //you have to buy doors after powering them if you don't do this
attacker notify( "player_opened_afterlife_door" );
break;
}