mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-25 10:07:52 -05:00
checked 11 patch_mp mp scripts
checked _acousticsensor.gsc, _ballistic_knife.gsc, _bouncingbetty.gsc, _empgrenade.gsc, _entityheadicons.gsc, _flashgrenades.gsc, _mgturret.gsc, _scrambler.gsc, _sensor_grenade.gsc, _teargrenades.gsc, and _treadfx.gsc.
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@ -1,5 +1,5 @@
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loadtreadfx( vehicle )
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loadtreadfx( vehicle ) //checked matches cerberus output
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{
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treadfx = vehicle.treadfxnamearray;
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if ( isDefined( treadfx ) )
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@ -116,13 +116,12 @@ loadtreadfx( vehicle )
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}
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}
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preloadtreadfx( vehicle )
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preloadtreadfx( vehicle ) //checked changed to match cerberus output
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{
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treadfx = getvehicletreadfxarray( vehicle );
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i = 0;
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while ( i < treadfx.size )
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for ( i = 0; i < treadfx.size; i++ )
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{
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loadfx( treadfx[ i ] );
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i++;
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}
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}
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