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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-10 02:37:59 -05:00
_zm_ai_leaper.gsc: Fixed some typos.
Also changed category based on status of script. New status: Major Errors due to infinite spawning leapers.
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@ -921,9 +921,9 @@ leaper_spawn_logic( leaper_array, favorite_enemy ) //checked changed to match ce
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iprintln( "no spawner in view" );
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iprintln( "no spawner in view" );
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}
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}
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a_leaper_spawn_points = a_spawn_points_in_view;
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a_leaper_spawn_points = a_spawn_points_in_view;
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}
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#/
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#/
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*/
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*/
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}
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s_leaper_spawn_point = select_leaper_spawn_point( a_leaper_spawn_points );
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s_leaper_spawn_point = select_leaper_spawn_point( a_leaper_spawn_points );
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return s_leaper_spawn_point;
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return s_leaper_spawn_point;
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}
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}
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@ -1337,7 +1337,7 @@ leaper_elevator_failsafe() //imported from cerberus output
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if ( self check_traverse_height() )
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if ( self check_traverse_height() )
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{
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{
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self forceteleport( free_pos );
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self forceteleport( free_pos );
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wait 3 ;
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wait 3;
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}
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}
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}
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}
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}
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}
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@ -1,11 +1,12 @@
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### The following gscs compile and run successfully with no known errors:
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### The following gscs compile and run successfully with no known errors:
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```
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```
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zm_highrise_patch/maps/mp/zombies/_zm_ai_leapers.gsc
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```
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```
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### The following scripts compile and run successfully with minor errors:
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### The following scripts compile and run successfully with minor errors:
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### The following scripts compile and run successfully with major errors:
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### The following scripts compile and run successfully with major errors:
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```
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```
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zm_highrise_patch/maps/mp/zombies/_zm_ai_leapers.gsc
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```
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```
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### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
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### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
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