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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-25 10:07:52 -05:00
checked 54 patch_mp/maps/mp scripts
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@ -1,8 +1,12 @@
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//checked includes changed to match cerberus output
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#include maps/mp/gametypes/_spawning;
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#include maps/mp/_compass;
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#include maps/mp/mp_concert_amb;
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#include maps/mp/_load;
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#include maps/mp/mp_concert_fx;
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#include maps/mp/_utility;
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main()
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main() //checked matches cerberus output
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{
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level.levelspawndvars = ::levelspawndvars;
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level.overrideplayerdeathwatchtimer = ::leveloverridetime;
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@ -27,21 +31,18 @@ main()
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level thread water_trigger_init();
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}
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levelspawndvars( reset_dvars )
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levelspawndvars( reset_dvars ) //checked matches cerberus output
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{
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ss = level.spawnsystem;
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ss.enemy_influencer_radius = set_dvar_float_if_unset( "scr_spawn_enemy_influencer_radius", "2300", reset_dvars );
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}
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water_trigger_init()
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water_trigger_init() //checked partially changed to match cerberus output see info.md
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{
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wait 3;
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triggers = getentarray( "trigger_hurt", "classname" );
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_a61 = triggers;
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_k61 = getFirstArrayKey( _a61 );
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while ( isDefined( _k61 ) )
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foreach ( trigger in triggers )
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{
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trigger = _a61[ _k61 ];
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if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
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{
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}
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@ -49,20 +50,15 @@ water_trigger_init()
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{
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trigger thread water_trigger_think();
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}
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_k61 = getNextArrayKey( _a61, _k61 );
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}
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triggers = getentarray( "water_killbrush", "targetname" );
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_a73 = triggers;
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_k73 = getFirstArrayKey( _a73 );
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while ( isDefined( _k73 ) )
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foreach ( trigger in triggers )
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{
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trigger = _a73[ _k73 ];
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trigger thread player_splash_think();
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_k73 = getNextArrayKey( _a73, _k73 );
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}
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}
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player_splash_think()
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player_splash_think() //checked matches cerberus output
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{
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for ( ;; )
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{
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@ -74,7 +70,7 @@ player_splash_think()
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}
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}
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player_water_fx( player, endon_condition )
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player_water_fx( player, endon_condition ) //checked matches cerberus output
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{
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maxs = self.origin + self getmaxs();
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if ( maxs[ 2 ] > 60 )
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@ -85,7 +81,7 @@ player_water_fx( player, endon_condition )
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playfx( level._effect[ "water_splash_sm" ], origin );
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}
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water_trigger_think()
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water_trigger_think() //checked matches cerberus output
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{
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for ( ;; )
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{
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@ -98,28 +94,25 @@ water_trigger_think()
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}
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}
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leveloverridetime( defaulttime )
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leveloverridetime( defaulttime ) //checked matches cerberus output
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{
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if ( self isinwater() )
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{
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return 0,4;
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return 0.4;
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}
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return defaulttime;
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}
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useintermissionpointsonwavespawn()
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useintermissionpointsonwavespawn() //checked matches cerberus output
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{
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return self isinwater();
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}
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isinwater()
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isinwater() //checked partially changed to match cerberus output see info.md
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{
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triggers = getentarray( "trigger_hurt", "classname" );
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_a138 = triggers;
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_k138 = getFirstArrayKey( _a138 );
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while ( isDefined( _k138 ) )
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foreach ( trigger in triggers )
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{
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trigger = _a138[ _k138 ];
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if ( trigger.origin[ 2 ] > level.mapcenter[ 2 ] )
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{
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}
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@ -130,7 +123,7 @@ isinwater()
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return 1;
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}
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}
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_k138 = getNextArrayKey( _a138, _k138 );
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}
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return 0;
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}
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