Update info.md

This commit is contained in:
JezuzLizard 2020-09-13 08:15:36 -07:00 committed by GitHub
parent 1c274d6daa
commit d904cb1bc2
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -48,15 +48,14 @@ WILL COMPILE
EXAMPLE:
```a = b && c;```
WILL NOT COMPILE
```
**7. Scripts that contain #using_animtree( "animtree" ); will compile but crash upon loading**
Unfortunately, for certain scripts #using_animtree( "animtree" ); is required for the script to function so scripts containing it will crash on start/while running
There is a workaround using script names such as maps/mp/gametypes_zm/_globalentities and naming an extracted but not decompiled script
**8. You cannot use variable defined notifies/waittills**
```
EXAMPLE:
```
var = "connected";
level notify( var, player );
level waittill( var, player );