mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-07 17:37:50 -05:00
Checked maps/mp/gametypes_zm/zstandard.gsc for all maps.
All maps used the same version of the gametype. All are in No Known Errors category now.
This commit is contained in:
parent
e4f1b3350d
commit
ed1f1f7b5c
@ -1,21 +1,23 @@
|
||||
//checked includes match cerberus output
|
||||
#include maps/mp/zombies/_zm;
|
||||
#include maps/mp/zombies/_zm_ai_dogs;
|
||||
#include maps/mp/zombies/_zm_stats;
|
||||
#include maps/mp/gametypes_zm/_zm_gametype;
|
||||
#include common_scripts/utility;
|
||||
#include maps/mp/gametypes_zm/_hud_util;
|
||||
#include maps/mp/_utility;
|
||||
|
||||
main()
|
||||
main() //checked matches cerberus output
|
||||
{
|
||||
maps/mp/gametypes_zm/_zm_gametype::main();
|
||||
level.onprecachegametype = ::onprecachegametype;
|
||||
level.onstartgametype = ::onstartgametype;
|
||||
level._game_module_custom_spawn_init_func = ::maps/mp/gametypes_zm/_zm_gametype::custom_spawn_init_func;
|
||||
level._game_module_stat_update_func = ::maps/mp/zombies/_zm_stats::survival_classic_custom_stat_update;
|
||||
level._game_module_custom_spawn_init_func = maps/mp/gametypes_zm/_zm_gametype::custom_spawn_init_func;
|
||||
level._game_module_stat_update_func = maps/mp/zombies/_zm_stats::survival_classic_custom_stat_update;
|
||||
maps/mp/gametypes_zm/_zm_gametype::post_gametype_main( "zstandard" );
|
||||
}
|
||||
|
||||
onprecachegametype()
|
||||
onprecachegametype() //checked matches cerberus output
|
||||
{
|
||||
level.playersuicideallowed = 1;
|
||||
level.canplayersuicide = ::canplayersuicide;
|
||||
@ -25,13 +27,13 @@ onprecachegametype()
|
||||
maps/mp/gametypes_zm/_zm_gametype::rungametypeprecache( "zstandard" );
|
||||
}
|
||||
|
||||
onstartgametype()
|
||||
onstartgametype() //checked matches cerberus output
|
||||
{
|
||||
maps/mp/gametypes_zm/_zm_gametype::setup_classic_gametype();
|
||||
maps/mp/gametypes_zm/_zm_gametype::rungametypemain( "zstandard", ::zstandard_main );
|
||||
}
|
||||
|
||||
zstandard_main()
|
||||
zstandard_main() //checked matches cerberus output
|
||||
{
|
||||
level.dog_rounds_allowed = getgametypesetting( "allowdogs" );
|
||||
if ( level.dog_rounds_allowed )
|
||||
|
@ -3,6 +3,8 @@
|
||||
zm_buried_patch/maps/mp/zm_buried_gamemodes.gsc
|
||||
zm_buried_patch/maps/mp/zm_buried_grief_street.gsc
|
||||
zm_buried_patch/maps/mp/zm_buried_maze.gsc
|
||||
|
||||
zm_buried_patch/maps/mp/gametypes_zm/zstandard.gsc
|
||||
```
|
||||
### The following scripts compile and run successfully with minor errors:
|
||||
```
|
||||
@ -55,7 +57,6 @@ zm_buried_patch/maps/mp/zm_buried_turned_street.gsc
|
||||
|
||||
zm_buried_patch/maps/mp/gametypes_zm/zgrief.gsc
|
||||
zm_buried_patch/maps/mp/gametypes_zm/zmeat.gsc
|
||||
zm_buried_patch/maps/mp/gametypes_zm/zstandard.gsc
|
||||
|
||||
zm_buried_patch/maps/mp/teams/_teamset_cdc.gsc
|
||||
|
||||
|
45
zm_highrise_patch/maps/mp/gametypes_zm/zstandard.gsc
Normal file
45
zm_highrise_patch/maps/mp/gametypes_zm/zstandard.gsc
Normal file
@ -0,0 +1,45 @@
|
||||
//checked includes match cerberus output
|
||||
#include maps/mp/zombies/_zm;
|
||||
#include maps/mp/zombies/_zm_ai_dogs;
|
||||
#include maps/mp/zombies/_zm_stats;
|
||||
#include maps/mp/gametypes_zm/_zm_gametype;
|
||||
#include common_scripts/utility;
|
||||
#include maps/mp/gametypes_zm/_hud_util;
|
||||
#include maps/mp/_utility;
|
||||
|
||||
main() //checked matches cerberus output
|
||||
{
|
||||
maps/mp/gametypes_zm/_zm_gametype::main();
|
||||
level.onprecachegametype = ::onprecachegametype;
|
||||
level.onstartgametype = ::onstartgametype;
|
||||
level._game_module_custom_spawn_init_func = maps/mp/gametypes_zm/_zm_gametype::custom_spawn_init_func;
|
||||
level._game_module_stat_update_func = maps/mp/zombies/_zm_stats::survival_classic_custom_stat_update;
|
||||
maps/mp/gametypes_zm/_zm_gametype::post_gametype_main( "zstandard" );
|
||||
}
|
||||
|
||||
onprecachegametype() //checked matches cerberus output
|
||||
{
|
||||
level.playersuicideallowed = 1;
|
||||
level.canplayersuicide = ::canplayersuicide;
|
||||
level.suicide_weapon = "death_self_zm";
|
||||
precacheitem( "death_self_zm" );
|
||||
maps/mp/zombies/_zm_ai_dogs::init();
|
||||
maps/mp/gametypes_zm/_zm_gametype::rungametypeprecache( "zstandard" );
|
||||
}
|
||||
|
||||
onstartgametype() //checked matches cerberus output
|
||||
{
|
||||
maps/mp/gametypes_zm/_zm_gametype::setup_classic_gametype();
|
||||
maps/mp/gametypes_zm/_zm_gametype::rungametypemain( "zstandard", ::zstandard_main );
|
||||
}
|
||||
|
||||
zstandard_main() //checked matches cerberus output
|
||||
{
|
||||
level.dog_rounds_allowed = getgametypesetting( "allowdogs" );
|
||||
if ( level.dog_rounds_allowed )
|
||||
{
|
||||
maps/mp/zombies/_zm_ai_dogs::enable_dog_rounds();
|
||||
}
|
||||
level thread maps/mp/zombies/_zm::round_start();
|
||||
level thread maps/mp/gametypes_zm/_zm_gametype::kill_all_zombies();
|
||||
}
|
@ -1,5 +1,7 @@
|
||||
### The following gscs compile and run successfully with no known errors:
|
||||
```
|
||||
zm_highrise_patch/maps/mp/gametypes_zm/zstandard.gsc
|
||||
|
||||
```
|
||||
### The following scripts compile and run successfully with minor errors:
|
||||
|
||||
|
@ -1,21 +1,23 @@
|
||||
//checked includes match cerberus output
|
||||
#include maps/mp/zombies/_zm;
|
||||
#include maps/mp/zombies/_zm_ai_dogs;
|
||||
#include maps/mp/zombies/_zm_stats;
|
||||
#include maps/mp/gametypes_zm/_zm_gametype;
|
||||
#include common_scripts/utility;
|
||||
#include maps/mp/gametypes_zm/_hud_util;
|
||||
#include maps/mp/_utility;
|
||||
|
||||
main()
|
||||
main() //checked matches cerberus output
|
||||
{
|
||||
maps/mp/gametypes_zm/_zm_gametype::main();
|
||||
level.onprecachegametype = ::onprecachegametype;
|
||||
level.onstartgametype = ::onstartgametype;
|
||||
level._game_module_custom_spawn_init_func = ::maps/mp/gametypes_zm/_zm_gametype::custom_spawn_init_func;
|
||||
level._game_module_stat_update_func = ::maps/mp/zombies/_zm_stats::survival_classic_custom_stat_update;
|
||||
level._game_module_custom_spawn_init_func = maps/mp/gametypes_zm/_zm_gametype::custom_spawn_init_func;
|
||||
level._game_module_stat_update_func = maps/mp/zombies/_zm_stats::survival_classic_custom_stat_update;
|
||||
maps/mp/gametypes_zm/_zm_gametype::post_gametype_main( "zstandard" );
|
||||
}
|
||||
|
||||
onprecachegametype()
|
||||
onprecachegametype() //checked matches cerberus output
|
||||
{
|
||||
level.playersuicideallowed = 1;
|
||||
level.canplayersuicide = ::canplayersuicide;
|
||||
@ -25,13 +27,13 @@ onprecachegametype()
|
||||
maps/mp/gametypes_zm/_zm_gametype::rungametypeprecache( "zstandard" );
|
||||
}
|
||||
|
||||
onstartgametype()
|
||||
onstartgametype() //checked matches cerberus output
|
||||
{
|
||||
maps/mp/gametypes_zm/_zm_gametype::setup_classic_gametype();
|
||||
maps/mp/gametypes_zm/_zm_gametype::rungametypemain( "zstandard", ::zstandard_main );
|
||||
}
|
||||
|
||||
zstandard_main()
|
||||
zstandard_main() //checked matches cerberus output
|
||||
{
|
||||
level.dog_rounds_allowed = getgametypesetting( "allowdogs" );
|
||||
if ( level.dog_rounds_allowed )
|
||||
|
@ -2,6 +2,9 @@
|
||||
```
|
||||
zm_prison_patch/maps/mp/zm_alcatraz_classic.gsc
|
||||
zm_prison_patch/maps/mp/zm_prison.gsc
|
||||
|
||||
zm_prison_patch/maps/mp/gametypes_zm/zstandard.gsc
|
||||
|
||||
zm_prison_patch/maps/mp/zombies/_zm_perk_divetonuke.gsc
|
||||
```
|
||||
### The following scripts compile and run successfully with minor errors:
|
||||
@ -51,7 +54,6 @@ zm_prison_patch/maps/mp/zm_prison_sq_wth.gsc
|
||||
|
||||
zm_prison_patch/maps/mp/gametypes_zm/zgrief.gsc
|
||||
zm_prison_patch/maps/mp/gametypes_zm/zmeat.gsc
|
||||
zm_prison_patch/maps/mp/gametypes_zm/zstandard.gsc
|
||||
|
||||
zm_prison_patch/maps/mp/zombies/_zm_afterlife.gsc
|
||||
zm_prison_patch/maps/mp/zombies/_zm_ai_brutus.gsc
|
||||
|
@ -1,21 +1,23 @@
|
||||
//checked includes match cerberus output
|
||||
#include maps/mp/zombies/_zm;
|
||||
#include maps/mp/zombies/_zm_ai_dogs;
|
||||
#include maps/mp/zombies/_zm_stats;
|
||||
#include maps/mp/gametypes_zm/_zm_gametype;
|
||||
#include common_scripts/utility;
|
||||
#include maps/mp/gametypes_zm/_hud_util;
|
||||
#include maps/mp/_utility;
|
||||
|
||||
main()
|
||||
main() //checked matches cerberus output
|
||||
{
|
||||
maps/mp/gametypes_zm/_zm_gametype::main();
|
||||
level.onprecachegametype = ::onprecachegametype;
|
||||
level.onstartgametype = ::onstartgametype;
|
||||
level._game_module_custom_spawn_init_func = ::maps/mp/gametypes_zm/_zm_gametype::custom_spawn_init_func;
|
||||
level._game_module_stat_update_func = ::maps/mp/zombies/_zm_stats::survival_classic_custom_stat_update;
|
||||
level._game_module_custom_spawn_init_func = maps/mp/gametypes_zm/_zm_gametype::custom_spawn_init_func;
|
||||
level._game_module_stat_update_func = maps/mp/zombies/_zm_stats::survival_classic_custom_stat_update;
|
||||
maps/mp/gametypes_zm/_zm_gametype::post_gametype_main( "zstandard" );
|
||||
}
|
||||
|
||||
onprecachegametype()
|
||||
onprecachegametype() //checked matches cerberus output
|
||||
{
|
||||
level.playersuicideallowed = 1;
|
||||
level.canplayersuicide = ::canplayersuicide;
|
||||
@ -25,13 +27,13 @@ onprecachegametype()
|
||||
maps/mp/gametypes_zm/_zm_gametype::rungametypeprecache( "zstandard" );
|
||||
}
|
||||
|
||||
onstartgametype()
|
||||
onstartgametype() //checked matches cerberus output
|
||||
{
|
||||
maps/mp/gametypes_zm/_zm_gametype::setup_classic_gametype();
|
||||
maps/mp/gametypes_zm/_zm_gametype::rungametypemain( "zstandard", ::zstandard_main );
|
||||
}
|
||||
|
||||
zstandard_main()
|
||||
zstandard_main() //checked matches cerberus output
|
||||
{
|
||||
level.dog_rounds_allowed = getgametypesetting( "allowdogs" );
|
||||
if ( level.dog_rounds_allowed )
|
||||
|
@ -1,8 +1,12 @@
|
||||
### The following gscs compile and run successfully with no known errors:
|
||||
```
|
||||
|
||||
zm_tomb_patch/maps/mp/zm_tomb.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_classic.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_dig.gsc
|
||||
|
||||
zm_tomb_patch/maps/mp/gametypes_zm/zstandard.gsc
|
||||
|
||||
zm_tomb_patch/maps/mp/zombies/_zm_perk_random.gsc
|
||||
```
|
||||
### The following scripts compile and run successfully with minor errors:
|
||||
@ -56,8 +60,6 @@ zm_tomb_patch/maps/mp/zm_tomb_teleporter.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_utility.gsc
|
||||
zm_tomb_patch/maps/mp/zm_tomb_vo.gsc
|
||||
|
||||
zm_tomb_patch/maps/mp/gametypes_zm/zstandard.gsc
|
||||
|
||||
zm_tomb_patch/maps/mp/zombies/_zm_ai_mechz.gsc
|
||||
zm_tomb_patch/maps/mp/zombies/_zm_ai_mechz_booster.gsc
|
||||
zm_tomb_patch/maps/mp/zombies/_zm_ai_mechz_claw.gsc
|
||||
|
Loading…
x
Reference in New Issue
Block a user