mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-10 10:47:58 -05:00
Checked conf(kill confirmed), dm(deathmatch), gun(gungame), oic(one in the chamber), sas(sticks and stones), sd(search and destroy), shrp(sharpshooter), and tdm(team deathmatch).
3.5 KiB
3.5 KiB
The following scripts compile and run successfully with no known errors:
patch_mp/maps/mp/gametypes/_clientids.gsc
patch_mp/maps/mp/gametypes/_globalentities.gsc
patch_mp/maps/mp/gametypes/_scoreboard.gsc
patch_mp/maps/mp/gametypes/_shellshock.gsc
The following scripts compile and run successfully with minor errors:
The following scripts compile and run successfully with major errors:
The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
The following scripts compile but cause a minidump or other severe error:
The following scripts have been checked, but they have not been tested yet
patch_mp/maps/mp/bots/_bot.gsc
patch_mp/maps/mp/bots/_bot_combat.gsc
patch_mp/maps/mp/bots/_bot_loadout.gsc
patch_mp/maps/mp/gametypes/conf.gsc
patch_mp/maps/mp/gametypes/dm.gsc
patch_mp/maps/mp/gametypes/gun.gsc
patch_mp/maps/mp/gametypes/oic.gsc
patch_mp/maps/mp/gametypes/sas.gsc
patch_mp/maps/mp/gametypes/shrp.gsc
patch_mp/maps/mp/gametypes/tdm.gsc
patch_mp/maps/mp/gametypes/_callbacksetup.gsc
patch_mp/maps/mp/gametypes/_damagefeedback.gsc
patch_mp/maps/mp/gametypes/_healthoverlay.gsc
patch_mp/maps/mp/gametypes/_hostmigration.gsc
patch_mp/maps/mp/gametypes/_hud.gsc
patch_mp/maps/mp/gametypes/_menus.gsc
patch_mp/maps/mp/gametypes/_perplayer.gsc
patch_mp/maps/mp/gametypes/_serversettings.gsc
patch_mp/maps/mp/gametypes/_tweakables.gsc
patch_mp/maps/mp/gametypes/_weapon_utils.gsc
The following scripts are not checked yet, uploaded to setup a baseline:
patch_mp/maps/mp/bots/_bot_conf.gsc
patch_mp/maps/mp/bots/_bot_ctf.gsc
patch_mp/maps/mp/bots/_bot_dem.gsc
patch_mp/maps/mp/bots/_bot_dom.gsc
patch_mp/maps/mp/bots/_bot_hack.gsc
patch_mp/maps/mp/bots/_bot_hq.gsc
patch_mp/maps/mp/bots/_bot_koth.gsc
patch_mp/maps/mp/bots/_bot_sd.gsc
patch_mp/maps/mp/gametypes/_battlechatter.gsc
patch_mp/maps/mp/gametypes/_class.gsc
patch_mp/maps/mp/gametypes/_copter.gsc
patch_mp/maps/mp/gametypes/_deathicons.gsc
patch_mp/maps/mp/gametypes/_friendicons.gsc
patch_mp/maps/mp/gametypes/_gameobjects.gsc
patch_mp/maps/mp/gametypes/_globallogic.gsc
patch_mp/maps/mp/gametypes/_globallogic_actor.gsc
patch_mp/maps/mp/gametypes/_globallogic_audio.gsc
patch_mp/maps/mp/gametypes/_globallogic_defaults.gsc
patch_mp/maps/mp/gametypes/_globallogic_player.gsc
patch_mp/maps/mp/gametypes/_globallogic_score.gsc
patch_mp/maps/mp/gametypes/_globallogic_spawn.gsc
patch_mp/maps/mp/gametypes/_globallogic_ui.gsc
patch_mp/maps/mp/gametypes/_globallogic_utils.gsc
patch_mp/maps/mp/gametypes/_globallogic_vehicle.gsc
patch_mp/maps/mp/gametypes/_hud_message.gsc
patch_mp/maps/mp/gametypes/_hud_util.gsc
patch_mp/maps/mp/gametypes/_killcam.gsc
patch_mp/maps/mp/gametypes/_objpoints.gsc
patch_mp/maps/mp/gametypes/_persistence.gsc
patch_mp/maps/mp/gametypes/_pregame.gsc
patch_mp/maps/mp/gametypes/_rank.gsc
patch_mp/maps/mp/gametypes/_spawning.gsc
patch_mp/maps/mp/gametypes/_spawnlogic.gsc
patch_mp/maps/mp/gametypes/_spectating.gsc
patch_mp/maps/mp/gametypes/_wager.gsc
patch_mp/maps/mp/gametypes/_weaponobjects.gsc
patch_mp/maps/mp/gametypes/_weapons.gsc
patch_mp/maps/mp/gametypes/ctf.gsc
patch_mp/maps/mp/gametypes/dem.gsc
patch_mp/maps/mp/gametypes/dom.gsc
patch_mp/maps/mp/gametypes/hq.gsc
patch_mp/maps/mp/gametypes/koth.gsc
patch_mp/maps/mp/gametypes/oneflag.gsc
patch_mp/maps/mp/gametypes/sd.gsc
The following scipts are dev scripts filled with dev calls making them useless to modify for now
patch_mp/maps/mp/gametypes/_dev.gsc
patch_mp/maps/mp/gametypes/_dev_class.gsc
notes: