mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-11 11:17:56 -05:00
Added several new scripts to the no known errors category, but also moved some scripts to improper debug methods category. Added new scripts that need debugging which includes the remainder of the zombies class of scripts in patch_zm. Updated the debugging script and readme with more exact instructions to its usage. Will work on many of the remaining zombies scripts and eventually move to gametypes_zm scripts.
91 lines
3.3 KiB
Markdown
91 lines
3.3 KiB
Markdown
### The following gscs compile and run successfully with no known errors:
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```
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patch_zm/maps/mp/gametypes_zm/_clientids.gsc
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patch_zm/maps/mp/gametypes_zm/_globalentities.gsc
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patch_zm/maps/mp/gametypes_zm/_scoreboard.gsc
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patch_zm/maps/mp/gametypes_zm/_shellshock.gsc
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patch_zm/maps/mp/gametypes_zm/zclassic.gsc
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patch_zm/maps/mp/zombies/_zm_ai_dogs.gsc
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patch_zm/maps/mp/zombies/_zm_audio.gsc
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patch_zm/maps/mp/zombies/_zm_audio_announcer.gsc
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patch_zm/maps/mp/zombies/_zm_bot.gsc
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patch_zm/maps/mp/zombies/_zm_magicbox.gsc
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patch_zm/maps/mp/zombies/_zm_net.gsc
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patch_zm/maps/mp/zombies/_zm_perk_electric_cherry.gsc
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patch_zm/maps/mp/zombies/_zm_perks.gsc
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patch_zm/maps/mp/zombies/_zm_powerups.gsc
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patch_zm/maps/mp/zombies/_zm_server_throttle.gsc
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patch_zm/maps/mp/zombies/_zm_score.gsc
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patch_zm/maps/mp/zombies/_zm_tombstone.gsc
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patch_zm/maps/mp/zombies/_zm_zonemgr.gsc
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```
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### The following scripts compile and run successfully with minor errors:
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```
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patch_zm/maps/mp/zombies/_zm_timer.gsc
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```
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### The following scripts compile and run successfully with major errors:
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```
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patch_zm/maps/mp/gametypes_zm/_zm_gametype.gsc
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patch_zm/maps/mp/zombies/_zm_chugabud.gsc
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patch_zm/maps/mp/zombies/_zm_spawner.gsc
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patch_zm/maps/mp/zombies/_zm_weapons.gsc
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```
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### The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
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```
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patch_zm/maps/mp/zombies/_zm.gsc
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patch_zm/maps/mp/zombies/_zm_gump.gsc
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patch_zm/maps/mp/zombies/_zm_equipment.gsc
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```
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### The following scripts compile but cause a minidump or other severe error:
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```
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patch_zm/maps/mp/zombies/_load.gsc
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```
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### The following scripts are not tested yet, uploaded to setup a baseline:
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```
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patch_zm/maps/mp/zombies/_zm_blockers.gsc
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patch_zm/maps/mp/zombies/_zm_buildables.gsc
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patch_zm/maps/mp/zombies/_zm_devgui.gsc
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patch_zm/maps/mp/zombies/_zm_equip_turbine.gsc
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patch_zm/maps/mp/zombies/_zm_game_module.gsc
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patch_zm/maps/mp/zombies/_zm_jump_pad.gsc
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patch_zm/maps/mp/zombies/_zm_laststand.gsc
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patch_zm/maps/mp/zombies/_zm_magicbox_lock.gsc
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patch_zm/maps/mp/zombies/_zm_mgturret.gsc
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patch_zm/maps/mp/zombies/_zm_playerhealth.gsc
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patch_zm/maps/mp/zombies/_zm_power.gsc
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patch_zm/maps/mp/zombies/_zm_sidequests.gsc
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patch_zm/maps/mp/zombies/_zm_stats.gsc
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patch_zm/maps/mp/zombies/_zm_traps.gsc
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patch_zm/maps/mp/zombies/_zm_turned.gsc
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patch_zm/maps/mp/zombies/_zm_unitrigger.gsc
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patch_zm/maps/mp/zombies/_zm_utility.gsc
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patch_zm/maps/mp/zombies/_zm_weap_cymbal_monkey.gsc
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```
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### The following scripts have not been checked using the proper debugging methods:
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```
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patch_zm/maps/mp/zombies/_zm_ai_basic.gsc
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patch_zm/maps/mp/zombies/_zm_ai_faller.gsc
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patch_zm/maps/mp/zombies/_zm_clone.gsc
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patch_zm/maps/mp/zombies/_zm_equip_hacker.gsc
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patch_zm/maps/mp/zombies/_zm_equip_gasmask.gsc
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patch_zm/maps/mp/zombies/_zm_ffotd.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_boards.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_box.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_doors.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_packapunch.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_perks.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_powerups.gsc
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patch_zm/maps/mp/zombies/_zm_hackables_wallbuys.gsc
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patch_zm/maps/mp/zombies/_zm_pers_upgrades.gsc
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patch_zm/maps/mp/zombies/_zm_pers_upgrades_functions.gsc
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patch_zm/maps/mp/zombies/_zm_pers_upgrades_system.gsc
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```
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### notes:
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```
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The shaders that _zm_timer.gsc relies on do not exist.
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```
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