mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-09 18:37:50 -05:00
Changes trigger length on Origins and Mob of the Dead so the box can actually be used. Recommend you add this change as right now, the boxes are unavailable due to the trigger size.
The following scripts compile and run successfully with no known errors:
patch_zm/maps/mp/gametypes_zm/_clientids.gsc
patch_zm/maps/mp/gametypes_zm/_globalentities.gsc
patch_zm/maps/mp/gametypes_zm/_globallogic.gsc
patch_zm/maps/mp/gametypes_zm/_scoreboard.gsc
patch_zm/maps/mp/gametypes_zm/_shellshock.gsc
patch_zm/maps/mp/gametypes_zm/_zm_gametype.gsc
patch_zm/maps/mp/gametypes_zm/zclassic.gsc
patch_zm/maps/mp/zombies/_zm_ai_basic.gsc
patch_zm/maps/mp/zombies/_zm_ai_dogs.gsc
patch_zm/maps/mp/zombies/_zm_ai_faller.gsc
patch_zm/maps/mp/zombies/_zm_audio.gsc
patch_zm/maps/mp/zombies/_zm_audio_announcer.gsc
patch_zm/maps/mp/zombies/_zm_bot.gsc
patch_zm/maps/mp/zombies/_zm_clone.gsc
patch_zm/maps/mp/zombies/_zm_ffotd.gsc
patch_zm/maps/mp/zombies/_zm_gump.gsc
patch_zm/maps/mp/zombies/_zm_magicbox.gsc
patch_zm/maps/mp/zombies/_zm_net.gsc
patch_zm/maps/mp/zombies/_zm_perk_electric_cherry.gsc
patch_zm/maps/mp/zombies/_zm_perks.gsc
patch_zm/maps/mp/zombies/_zm_pers_upgrades.gsc
patch_zm/maps/mp/zombies/_zm_pers_upgrades_system.gsc
patch_zm/maps/mp/zombies/_zm_powerups.gsc
patch_zm/maps/mp/zombies/_zm_server_throttle.gsc
patch_zm/maps/mp/zombies/_zm_score.gsc
patch_zm/maps/mp/zombies/_zm_tombstone.gsc
patch_zm/maps/mp/zombies/_zm_weapons.gsc
patch_zm/maps/mp/zombies/_zm_zonemgr.gsc
The following scripts compile and run successfully with minor errors:
patch_zm/maps/mp/zombies/_zm_timer.gsc
The following scripts compile and run successfully with major errors:
patch_zm/maps/mp/zombies/_zm_spawner.gsc
patch_zm/maps/mp/zombies/_zm_utility.gsc
The following scripts compile and run serverside but clients cannot join due to exe_client_field_mismatch
patch_zm/maps/mp/zombies/_zm.gsc
The following scripts compile but cause a minidump or other severe error:
patch_zm/maps/mp/zombies/_load.gsc
patch_zm/maps/mp/zombies/_zm_pers_upgrades_functions.gsc
The following scripts have been checked, but they have not been tested yet
patch_zm/maps/mp/gametypes_zm/_callbacksetup.gsc
patch_zm/maps/mp/gametypes_zm/_damagefeedback.gsc
patch_zm/maps/mp/gametypes_zm/_globallogic_actor.gsc
patch_zm/maps/mp/gametypes_zm/_healthoverlay.gsc
patch_zm/maps/mp/gametypes_zm/_hostmigration.gsc
patch_zm/maps/mp/gametypes_zm/_hud.gsc
patch_zm/maps/mp/gametypes_zm/_menus.gsc
patch_zm/maps/mp/gametypes_zm/_perplayer.gsc
patch_zm/maps/mp/gametypes_zm/_serversettings.gsc
patch_zm/maps/mp/gametypes_zm/_spectating.gsc
patch_zm/maps/mp/gametypes_zm/_tweakables.gsc
patch_zm/maps/mp/gametypes_zm/_weapons.gsc
patch_zm/maps/mp/gametypes_zm/_weapon_utils.gsc
patch_zm/maps/mp/zombies/_zm_blockers.gsc
patch_zm/maps/mp/zombies/_zm_buildables.gsc
patch_zm/maps/mp/zombies/_zm_chugabud.gsc
patch_zm/maps/mp/zombies/_zm_equipment.gsc
patch_zm/maps/mp/zombies/_zm_equip_turbine.gsc
patch_zm/maps/mp/zombies/_zm_game_module.gsc
patch_zm/maps/mp/zombies/_zm_laststand.gsc
patch_zm/maps/mp/zombies/_zm_magicbox_lock.gsc
patch_zm/maps/mp/zombies/_zm_playerhealth.gsc
patch_zm/maps/mp/zombies/_zm_power.gsc
patch_zm/maps/mp/zombies/_zm_sidequests.gsc
patch_zm/maps/mp/zombies/_zm_stats.gsc
patch_zm/maps/mp/zombies/_zm_traps.gsc
patch_zm/maps/mp/zombies/_zm_turned.gsc
patch_zm/maps/mp/zombies/_zm_unitrigger.gsc
patch_zm/maps/mp/zombies/_zm_weap_cymbal_monkey.gsc
The following scripts are not checked yet, uploaded to setup a baseline:
patch_zm/maps/mp/gametypes_zm/_gameobjects.gsc
patch_zm/maps/mp/gametypes_zm/_globallogic_audio.gsc
patch_zm/maps/mp/gametypes_zm/_globallogic_defaults.gsc
patch_zm/maps/mp/gametypes_zm/_globallogic_player.gsc
patch_zm/maps/mp/gametypes_zm/_globallogic_score.gsc
patch_zm/maps/mp/gametypes_zm/_globallogic_spawn.gsc
patch_zm/maps/mp/gametypes_zm/_globallogic_ui.gsc
patch_zm/maps/mp/gametypes_zm/_globallogic_utils.gsc
patch_zm/maps/mp/gametypes_zm/_globallogic_vehicle.gsc
patch_zm/maps/mp/gametypes_zm/_gv_actions.gsc
patch_zm/maps/mp/gametypes_zm/_hud_message.gsc
patch_zm/maps/mp/gametypes_zm/_hud_util.gsc
patch_zm/maps/mp/gametypes_zm/_spawning.gsc
patch_zm/maps/mp/gametypes_zm/_spawnlogic.gsc
patch_zm/maps/mp/gametypes_zm/_weaponobjects.gsc
The following scripts have not been checked using the proper debugging methods:
//I will put these off to towards much later since the hacker and gas mask are parts of the game that do not exist inside the game in any capacity whatsoever.
//Therefore, whether or not they work is irrelevant.
patch_zm/maps/mp/gametypes_zm/_dev.gsc
patch_zm/maps/mp/zombies/_zm_devgui.gsc
patch_zm/maps/mp/zombies/_zm_equip_hacker.gsc
patch_zm/maps/mp/zombies/_zm_equip_gasmask.gsc
patch_zm/maps/mp/zombies/_zm_hackables_boards.gsc
patch_zm/maps/mp/zombies/_zm_hackables_box.gsc
patch_zm/maps/mp/zombies/_zm_hackables_doors.gsc
patch_zm/maps/mp/zombies/_zm_hackables_packapunch.gsc
patch_zm/maps/mp/zombies/_zm_hackables_perks.gsc
patch_zm/maps/mp/zombies/_zm_hackables_powerups.gsc
patch_zm/maps/mp/zombies/_zm_hackables_wallbuys.gsc
patch_zm/maps/mp/zombies/_zm_jump_pad.gsc
patch_zm/maps/mp/zombies/_zm_mgturret.gsc
notes:
The shaders that _zm_timer.gsc relies on do not exist.