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https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
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_zm_gametype.gsc still has errors with sub gamemodes and sub maps, but its logic has been improved as well as made more readable. _zm_perk_electric_cherry.gsc has been compared with the cerberus output so the code is much cleaner now. _zm_perks.gsc has undergone a full comparison against the cerberus output, and while it is in a better state maps using custom perk scripts don't work properly. _zm_weapons is in a working state now but has errors with wall weapon hint strings and attachments not being applied to packapunch weapons.