mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-26 02:27:52 -05:00
52 lines
1.4 KiB
Plaintext
52 lines
1.4 KiB
Plaintext
#include maps/mp/_compass;
|
|
#include maps/mp/_utility;
|
|
|
|
main()
|
|
{
|
|
level.levelspawndvars = ::levelspawndvars;
|
|
maps/mp/mp_turbine_fx::main();
|
|
maps/mp/_load::main();
|
|
maps/mp/_compass::setupminimap( "compass_map_mp_turbine" );
|
|
maps/mp/mp_turbine_amb::main();
|
|
if ( !level.console )
|
|
{
|
|
precachemodel( "collision_clip_32x32x32" );
|
|
spawncollision( "collision_clip_32x32x32", "collider", ( -1400, 550, 360 ), ( 0, 0, 0 ) );
|
|
}
|
|
level.remotemotarviewleft = 50;
|
|
level.remotemotarviewright = 50;
|
|
}
|
|
|
|
levelspawndvars( reset_dvars )
|
|
{
|
|
ss = level.spawnsystem;
|
|
ss.enemy_influencer_radius = set_dvar_float_if_unset( "scr_spawn_enemy_influencer_radius", "2600", reset_dvars );
|
|
ss.koth_objective_influencer_inner_radius = 2400;
|
|
}
|
|
|
|
turbine_spin_init()
|
|
{
|
|
level endon( "game_ended" );
|
|
turbine1 = getent( "turbine_blades", "targetname" );
|
|
turbine1 thread rotate_blades( 4 );
|
|
turbine2 = getent( "turbine_blades2", "targetname" );
|
|
turbine2 thread rotate_blades( 3 );
|
|
turbine3 = getent( "turbine_blades3", "targetname" );
|
|
turbine3 thread rotate_blades( 6 );
|
|
turbine4 = getent( "turbine_blades4", "targetname" );
|
|
turbine4 thread rotate_blades( 3 );
|
|
turbine6 = getent( "turbine_blades6", "targetname" );
|
|
turbine6 thread rotate_blades( 4 );
|
|
}
|
|
|
|
rotate_blades( time )
|
|
{
|
|
self endon( "game_ended" );
|
|
revolutions = 1000;
|
|
while ( 1 )
|
|
{
|
|
self rotateroll( 360 * revolutions, time * revolutions );
|
|
self waittill( "rotatedone" );
|
|
}
|
|
}
|