shader/other: Reduce DEPBAR log severity

While DEPBAR is stubbed it doesn't change anything from our end. Shading
languages handle what this instruction does implicitly. We are not
getting anything out fo this log except noise.
This commit is contained in:
ReinUsesLisp
2019-11-19 21:26:40 -03:00
parent b0819e2ffb
commit 24f4198cee

View File

@ -256,7 +256,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::DEPBAR: {
LOG_WARNING(HW_GPU, "DEPBAR instruction is stubbed");
LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed");
break;
}
default: