Merge pull request #1316 from lioncash/shadow

gl_shader_decompiler: Get rid of variable shadowing within LEA instructions
This commit is contained in:
bunnei
2018-09-17 12:27:35 -04:00
committed by GitHub

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@ -1510,8 +1510,6 @@ private:
case OpCode::Id::LEA_IMM:
case OpCode::Id::LEA_RZ:
case OpCode::Id::LEA_HI: {
std::string op_a;
std::string op_b;
std::string op_c;
switch (opcode->GetId()) {