mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-11 02:28:11 -05:00
HWRasterizer: sync specular uniform for new shaders
This commit is contained in:
@ -874,6 +874,8 @@ void RasterizerOpenGL::SetShader() {
|
||||
|
||||
SyncGlobalAmbient();
|
||||
for (int light_index = 0; light_index < 8; light_index++) {
|
||||
SyncLightSpecular0(light_index);
|
||||
SyncLightSpecular1(light_index);
|
||||
SyncLightDiffuse(light_index);
|
||||
SyncLightAmbient(light_index);
|
||||
SyncLightPosition(light_index);
|
||||
|
Reference in New Issue
Block a user