Merge pull request #3654 from ReinUsesLisp/fix-fb-attach

gl_texture_cache: Fix layered texture attachment base level
This commit is contained in:
Mat M
2020-04-15 03:17:18 -04:00
committed by GitHub

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@ -417,7 +417,7 @@ void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
switch (params.target) {
case SurfaceTarget::Texture2DArray:
glFramebufferTexture(target, attachment, GetTexture(), params.base_level);
glFramebufferTexture(target, attachment, GetTexture(), 0);
break;
default:
UNIMPLEMENTED();