Merge pull request #8684 from liamwhite/delete-shader

renderer_opengl: delete shader source after linking
This commit is contained in:
Morph
2022-07-30 21:36:26 -04:00
committed by GitHub

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@ -17,6 +17,7 @@ static OGLProgram LinkSeparableProgram(GLuint shader) {
glProgramParameteri(program.handle, GL_PROGRAM_SEPARABLE, GL_TRUE);
glAttachShader(program.handle, shader);
glLinkProgram(program.handle);
glDetachShader(program.handle, shader);
if (!Settings::values.renderer_debug) {
return program;
}