Merge pull request #2336 from ReinUsesLisp/txq

gl_shader_decompiler: Fix TXQ types
This commit is contained in:
bunnei
2019-04-04 22:36:19 -04:00
committed by GitHub

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@ -1196,11 +1196,12 @@ private:
switch (meta->element) {
case 0:
case 1:
return "textureSize(" + sampler + ", " + lod + ')' + GetSwizzle(meta->element);
return "itof(int(textureSize(" + sampler + ", " + lod + ')' +
GetSwizzle(meta->element) + "))";
case 2:
return "0";
case 3:
return "textureQueryLevels(" + sampler + ')';
return "itof(textureQueryLevels(" + sampler + "))";
}
UNREACHABLE();
return "0";