00834b84dd
input_common: Rewrite mouse
2021-11-24 20:30:22 -06:00
5a785ed794
input_common: Rewrite keyboard
2021-11-24 20:30:22 -06:00
4c6f2c2547
input_common: Move touch and analog from button. Move udp protocol
2021-11-24 20:30:22 -06:00
854c933716
input_common: Create input poller and mapping
2021-11-24 20:30:22 -06:00
ea7b1fbc67
input_common: Create input_engine
2021-11-24 20:30:22 -06:00
449576df93
core/hid: Move motion_input, create input converter and hid_types
2021-11-24 20:30:22 -06:00
bf71d18af9
core/hid: Move input_interpreter to hid
2021-11-24 20:30:22 -06:00
ad5142ac2c
common: Rewrite and move core/frontend/input.h to common
2021-11-24 20:30:21 -06:00
f078d3d212
Refactor menu states and shortcuts in GMainWindow. ( #7419 )
...
Refactor menu states and shortcuts in GMainWindow.
- Removed "Start", since it was always disabled unless it was "Continue"
which has now been moved to "Pause".
- Allow hotkeys to be used while in fullscreen.
- Removed the load amiibo hotkey.
2021-11-24 21:27:25 -05:00
cd6cf0422d
Merge pull request #7404 from Kewlan/per-game-framerate-cap
...
configure_general: Allow framerate cap to be used in custom game configs
2021-11-24 02:36:30 -08:00
daecbd3a7f
Merge pull request #7394 from Morph1984/svc-SetMemoryPermission
...
kernel: svc: Implement SetProcessMemoryPermission
2021-11-22 14:06:09 -08:00
ee76b546d4
Merge pull request #7406 from heinermann/tas_menu
...
Added TAS controls to the menu under Tools
2021-11-21 23:17:07 -05:00
be238fb26a
Merge pull request #7407 from jam1garner/ic-ivau-instruction
...
Add InstructionCacheOperationRaised handler for 'ic ivau' instruction
2021-11-21 23:16:36 -05:00
4d9c9e567e
arm: dynarmic: Cleanup icache op handling
2021-11-21 22:44:13 -05:00
c8a67a725d
arm: dynarmic: Implement icache op handling for 'ic iallu' instruction
2021-11-21 21:18:56 -05:00
84eb3e7d02
arm: dynarmic: Implement icache op handling for 'ic ivau' instruction
2021-11-21 21:10:14 -05:00
097de2febc
const fixes
2021-11-21 18:07:37 -08:00
b7a938e817
Apply clang format
2021-11-21 18:02:08 -08:00
f90d980837
Added TAS controls to the menu under Tools
2021-11-21 17:28:47 -08:00
8e3371a5c5
configure_general: Allow framerate cap to be used in custom game configs
2021-11-21 16:57:00 +01:00
d20f91da11
Merge pull request #7395 from Morph1984/resolve-comments
...
general: Resolve comments in PR #7368
2021-11-21 02:42:24 -08:00
5082712b4e
Merge pull request #7389 from ameerj/screenshot-1x
...
Fix screenshot dimensions when at 1x scale
2021-11-21 02:31:32 -08:00
ba5210675a
Merge pull request #7359 from heinermann/kthread_crash
...
Fix crash on exit due to static scoped dummy threads
2021-11-20 23:59:58 -08:00
fc34749778
Merge pull request #7393 from Morph1984/pm-ams-get-pid
...
service: pm: Implement AtmosphereGetProcessId
2021-11-20 22:08:25 -08:00
5cf93c1346
kernel: svc: Move all IsValid functions to an anonymous namespace
2021-11-20 22:49:13 -05:00
2726d705f8
kernel: svc: Implement SetProcessMemoryPermission
...
- Used by Skyline modding framework
2021-11-20 22:18:56 -05:00
281437c811
kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermission
2021-11-20 22:18:56 -05:00
a41c6dafea
vk_texture_cache: Mark VkBufferUsageFlags as static constexpr
2021-11-20 21:49:37 -05:00
095bc88428
vk_blit_image: Consolidate CreatePipelineTargetEx functions
2021-11-20 21:18:37 -05:00
9173f07a51
service: pm: Implement AtmosphereGetProcessId
...
- Used by Skyline modding framework
2021-11-20 20:56:29 -05:00
3dc38d185b
service: pm: Add all relevant result codes
2021-11-20 20:56:28 -05:00
ea6fa044f3
Merge pull request #7368 from FernandoS27/vulkan-conv
...
Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
2021-11-20 16:51:13 -08:00
40cd0bb97b
service: pm: Rename title id to program id
2021-11-20 19:39:26 -05:00
fe1f06c856
Fix screenshot dimensions when at 1x scale
...
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.
This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
da2fe81905
TextureCache: Refactor and fix linux compiling.
2021-11-20 14:46:19 +01:00
4ca6e9a9e2
TextureCache: Assure full conversions on depth/stencil write shaders.
2021-11-20 06:17:01 +01:00
0857f82913
TextureCache: Implement buffer copies on Vulkan.
2021-11-20 06:15:29 +01:00
c3e1ffc44b
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small
...
Fix image update/download error when width too small
2021-11-19 15:56:27 -08:00
e02cff2f69
TextureCache: Add R16G16 to D24S8 converter.
2021-11-20 00:02:12 +01:00
1d5e6a51d7
TextureCache: Add B10G11R11 to D24S8 converter.
2021-11-19 23:22:44 +01:00
6f896d1fae
TextureCache: Further fixes on resolve algorithm.
2021-11-19 23:02:04 +01:00
b44fbf6cdd
Merge pull request #7369 from Morph1984/amd-fsr-statusbar
...
main: Shorten AMD FSR status bar text
2021-11-19 01:20:27 -08:00
d2e009f355
Merge pull request #7273 from fpdotmonkey/submodule-checkout-command-on-new-line
...
Move the cmake submodule checkout command to a new line
2021-11-19 01:19:50 -08:00
a69813948f
Merge pull request #7342 from goldenx86/patch-3
...
Replace keys error pop up
2021-11-19 01:17:18 -08:00
c45af76ea0
Merge pull request #7357 from Morph1984/s8_uint
...
video_core: Implement S8_UINT format
2021-11-19 01:16:49 -08:00
b805c7bf05
TextureCache: Implement additional D24S8 convertions.
2021-11-19 06:27:44 +01:00
0ff228405f
TextureCache: force same image format when resolving an image.
2021-11-19 05:46:57 +01:00
bc5ed1aa1b
main: Fix default AA name
...
By default, no AA is applied, not FXAA
2021-11-18 23:22:32 -05:00
a237fb5f75
configure_graphics_ui: AMD's -> AMD
...
AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18 23:17:16 -05:00
c76163b611
main: Shorten AMD FSR status bar text
...
AMD'S FIDELITYFX SR -> FSR
2021-11-18 23:17:16 -05:00