0a74d8490a
Merge pull request #6326 from Morph1984/fix-version
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yuzu/main: Fix version info in logging and about dialog
2021-05-16 20:09:54 -07:00
af69b48390
yuzu/main: Fix version info in logging and about dialog
2021-05-16 22:17:17 -04:00
440eb840ea
Merge pull request #6319 from Morph1984/no-install-base
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main: Prevent installing base titles into NAND
2021-05-16 16:33:33 -07:00
bfe8816f7c
Merge pull request #6324 from lat9nq/appimage-freeze
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ci: linux: Freeze AppImage binaries
2021-05-16 14:43:02 -04:00
9ec26a805a
ci: linux: Freeze AppImage binaries
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A regression was introduced on May 13 by linuxdeploy that causes file
open dialogs to crash yuzu in the AppImage (likely this commit
1e28ee38fa174279defe70cdaadf2a552c80258c from
linuxdeploy/linuxdeploy-desktopfile). Instead of downloading the latest
version from each of the repos we use to build the AppImage, just
download the ones hosted at yuzu-emu/ext-linux-bin, which are the same
binaries we have been using, but verified to be working and won't update
on us beyond our control.
This can eventually be moved into the container itself to remove the
need to download them at build time.
2021-05-16 05:07:49 -04:00
d5131805ce
Merge pull request #6284 from ameerj/shantae-fix
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nvflinger: Create layers when they are queried but not found
2021-05-16 01:45:14 -07:00
ad6e20cfde
Merge pull request #6296 from lioncash/shadow-error
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core: Make variable shadowing a compile-time error
2021-05-16 01:35:46 -07:00
e8d2de1f99
Merge pull request #6307 from Morph1984/fix-response-push-size
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nifm, ssl: Fix incorrect response sizes
2021-05-16 01:32:04 -07:00
a170aa16b6
main: Prevent installing base titles into NAND
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Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action.
2021-05-16 04:13:57 -04:00
9edfd88a8a
Merge pull request #6293 from v1993/master
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On Linux, build SDL2 from externals with HIDAPI support
2021-05-16 04:05:42 -04:00
9a07ed53eb
core: Make variable shadowing a compile-time error
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Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
2021-05-16 03:43:16 -04:00
06c410ee88
Merge pull request #6316 from ameerj/title-fix
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main: Add running title's version to window name on EA/mainline
2021-05-15 22:40:35 -07:00
5a2b15bf75
Merge pull request #6299 from bunnei/ipc-improvements
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Various improvements to IPC and session management
2021-05-15 22:30:21 -07:00
a1138028a8
Merge pull request #6289 from ameerj/oob-blit
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texture_cache: Handle out of bound texture blits
2021-05-15 21:32:37 -07:00
faaea00069
nifm, ssl: Fix incorrect response sizes
2021-05-16 00:20:48 -04:00
6c78c2ae38
Merge pull request #6244 from german77/sdlmotion
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input_common: Implement SDL motion
2021-05-15 23:20:18 -04:00
a3e68dce56
main: Add title's version to window name on EA/mainline
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Fixes the missing title version number on EA/mainline builds which override the title bar string.
2021-05-15 16:55:30 -04:00
f20f4587e6
input_common: Implement SDL motion
2021-05-15 08:56:58 -05:00
904584e4ba
Merge pull request #6300 from Morph1984/mbedtls
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externals: Update mbedtls to 8c88150ca
2021-05-13 23:11:32 -04:00
0949e38263
Merge pull request #6306 from lat9nq/ffmpeg-untagged
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externals: Checkout 79e8d17024 for FFmpeg
2021-05-13 04:59:48 -04:00
0ecb6c6647
externals: Checkout 79e8d17024 for FFmpeg
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6b6b9e593d does not exist on FFmpeg master, and tag n4.3.1 requires
manually fetching all of FFmpeg's tags. `git` reports that the commit
does not exist initially and can be confusing as a result. Instead,
checkout the immediately previous commit from n4.3.1 on their master
branch.
2021-05-13 04:53:59 -04:00
e12ee020e7
Merge pull request #6301 from Morph1984/ssl-ImportClientPki
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ssl: Stub Import(Client/Server)Pki
2021-05-12 22:11:19 -07:00
c8707628f6
Merge pull request #6298 from Kewlan/toggled-show-add-on-refresh
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configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-12 21:06:04 -04:00
271f2e2d78
ssl: Stub Import(Client/Server)Pki
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- Used in JUMP FORCE Deluxe Edition
2021-05-12 21:04:13 -04:00
5a042bdaa1
Merge pull request #6267 from german77/gestureRewrite
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hid: Improve hardware accuracy of gestures
2021-05-12 09:17:23 -04:00
eee302b9b9
common: tree: Avoid a nullptr dereference.
2021-05-11 15:40:20 -07:00
12d569e483
hle: kernel: hle_ipc: Fix outgoing IPC response size calculation.
2021-05-11 12:27:43 -07:00
fc086f93b2
WORKAROUND: temp. disable session resource limits while we work out issues
2021-05-11 10:51:39 -07:00
f2c26443f8
WORKAROUND: Do not use slab heap while we track down issues with resource management.
2021-05-11 10:27:18 -07:00
b9f543b29f
audren
2021-05-11 10:24:53 -07:00
02547439b1
externals: Update mbedtls to 8c88150ca
2021-05-11 00:43:04 -04:00
343d92a092
core: hle: ipc_helpers: Fix cast on raw_data_size calculation.
2021-05-10 20:34:38 -07:00
2c1e119c4a
hle: service: sm: Add TIPC support.
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- Fixes our error checking of names as well.
2021-05-10 20:34:38 -07:00
913971417e
hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.
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- Fixes our move handles implementation to actually move objects.
- Simplifies the traditional IPC path.
2021-05-10 20:34:38 -07:00
49c4c329f6
hle: service: sm: GetService: Reserve session resource when we create a KSession.
2021-05-10 20:34:38 -07:00
21671d05a3
hle: service: Add support for dispatching TIPC requests.
2021-05-10 20:34:38 -07:00
da25a59866
hle: service: Implement IPC::CommandType::Close.
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- This was not actually closing sessions before.
2021-05-10 20:34:38 -07:00
41928dfdda
hle: service: sm: Use RegisterNamedService to register the service.
2021-05-10 20:34:38 -07:00
934b2d8842
hle: service: sm: Improve Initialize implementation.
2021-05-10 20:34:38 -07:00
f54ea749a4
hle: kernel: svc: Update ConnectToNamedPort to use new CreateNamedServicePort interface.
2021-05-10 20:34:38 -07:00
c6de9657be
hle: kernel: Implement named service ports using service interface factory.
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- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10 20:34:38 -07:00
44c763f9c6
hle: kernel: KSession: Improve implementation of CloneCurrentObject.
2021-05-10 20:33:53 -07:00
cfed6936f3
hle: service: sm: Increase point buffer size.
2021-05-10 15:43:42 -07:00
9f44a44f2f
hle: ipc_helpers: Reserve session resource when we create a KSession.
2021-05-10 15:42:46 -07:00
75f23ad494
hle: kernel: KClientPort: Cleanup comment format.
2021-05-10 15:41:46 -07:00
7a06037c5f
hle: ipc: Add declarations for TIPC.
2021-05-10 15:05:10 -07:00
ed25191ee6
hle: kernel: Further cleanup and add TIPC helpers.
2021-05-10 15:05:10 -07:00
d08bd3e062
hle: ipc_helpers: Update IPC response generation for TIPC.
2021-05-10 15:05:10 -07:00
1b4331397b
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-10 18:49:30 +02:00
ec50a9b5b9
Merge pull request #6291 from lioncash/kern-shadow
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kernel: Eliminate variable shadowing
2021-05-09 20:15:00 -07:00