Commit Graph

15496 Commits

Author SHA1 Message Date
156bf5b297 config: Make the save-as identifier more consistent
Solves an issue with restoring the value upon reloading program.
2020-07-26 13:31:00 -04:00
e35239b861 configure_ui: Ensure a separator follows the returned path 2020-07-20 23:19:07 -04:00
19250aadee configure_ui: don't use an empty string
If the user had cancelled, it would clear the text box. That behavior was sanitized underneath, but may anyways cause inconveniences.
2020-07-20 23:11:46 -04:00
599b7c26a9 main: Don't use as many string copies
Co-Authored-By: LC <lioncash@users.noreply.github.com>
2020-07-20 23:03:55 -04:00
a723ed31fd main: rewrite (save as) screenshot saving
This picks a default directory and file name. If on Windows and save-as screenshot saving is enabled, it asks the user, first defaulting to the default screenshot path, and with a default filename in the format `[title_id]_[year-mt-dy_hr-mn-sc-msc].png`. Otherwise, or on Linux for now, it simply saves a file in that directory with that file name.
2020-07-20 23:03:55 -04:00
71b902cf62 configuration: Setup UI to config screenshot path and saving
This adds two options to the General -> UI tab. The first disables picking a place to save the file. The second chooses a default directory for saving screenshots.
2020-07-20 23:03:49 -04:00
3848155c42 common: Add a screenshots directory
Adds a screenshots directory as a path managed by FileUtil.
2020-07-20 22:51:02 -04:00
61e4c0f83d Merge pull request #4168 from ReinUsesLisp/global-memory
gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders
2020-07-20 21:54:17 -04:00
ad0b295125 Merge pull request #4376 from ogniK5377/dark-wait-tree
frontend: Improve wait tree readability for dark themes
2020-07-19 03:55:36 -03:00
LC
8a8924902b Merge pull request #4379 from jbeich/libc++
alignment: unbreak build with Clang
2020-07-18 19:22:56 -04:00
db43b37e15 alignment: explicitly include <new> after 723edb4c06
In file included from src/core/hle/kernel/memory/page_table.cpp:5:
src/./common/alignment.h:67:68: error: no member named 'align_val_t' in namespace 'std'
        return static_cast<T*>(::operator new (n * sizeof(T), std::align_val_t{Align}));
                                                              ~~~~~^
src/./common/alignment.h:71:51: error: no member named 'align_val_t' in namespace 'std'
        ::operator delete (p, n * sizeof(T), std::align_val_t{Align});
                                             ~~~~~^
2020-07-18 23:06:16 +00:00
617eeb09e0 Address issues 2020-07-19 01:02:41 +10:00
9943a478fe Merge pull request #3349 from FearlessTobi/translationnns
[WIP] yuzu: Port translation support from Citra v2
2020-07-18 22:43:37 +10:00
4450a2688a Address trivial review comments. 2020-07-18 14:09:13 +02:00
0072003a14 configure_ui: Address some review comments from the previous PR 2020-07-18 14:09:13 +02:00
347b50ad43 yuzu: Port translation support from Citra
Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
2020-07-18 14:09:11 +02:00
db4502b7b7 frontend: Improve wait tree readability for dark themes 2020-07-18 20:22:03 +10:00
4a8cb9a706 Merge pull request #4348 from lioncash/nano
core_timing: Make usage of nanoseconds more consistent in the interface
2020-07-18 01:45:10 -04:00
bbeea7502c Merge pull request #4373 from lioncash/allocator
alignment: Simplify AlignmentAllocator implementation
2020-07-18 01:04:17 -04:00
a8a2526128 gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders
NV_shader_buffer_{load,store} is a 2010 extension that allows GL applications
to use what in Vulkan is known as physical pointers, this is basically C
pointers. On GLASM these is exposed through the LOAD/STORE/ATOM
instructions.

Up until now, assembly shaders were using NV_shader_storage_buffer_object.
These work fine, but have a (probably unintended) limitation that forces
us to have the limit of a single stage for all shader stages. In contrast,
with NV_shader_buffer_{load,store} we can pass GPU addresses to the
shader through local parameters (GLASM equivalent uniform constants, or
push constants on Vulkan). Local parameters have the advantage of being
per stage, allowing us to generate code without worrying about binding
overlaps.
2020-07-18 01:59:57 -03:00
c700079e08 Merge pull request #4345 from Morph1984/fix-createfile
filesystem: Create subdirectories prior to creating a file
2020-07-18 00:59:26 -04:00
90cbcaa44a Merge pull request #4273 from ogniK5377/async-shaders-prod
video_core: Add asynchronous shader decompilation and compilation
2020-07-18 00:48:27 -04:00
967307d3be Fix style issues 2020-07-18 14:24:32 +10:00
821d295f24 Merge pull request #4364 from lioncash/desig5
vulkan: Make use of designated initializers where applicable
2020-07-18 00:12:43 -04:00
af1151b1b0 Merge pull request #4365 from lioncash/mii
mii/manager: Make use of designated initializers
2020-07-17 22:20:15 -04:00
0b733903f0 Merge pull request #4374 from ReinUsesLisp/fix-err
vk_device: Fix build error on old MSVC versions
2020-07-17 20:30:24 -04:00
47b305387a Merge pull request #4366 from lioncash/mii-sign
mii/manager: Resolve sign mismatch warnings
2020-07-17 20:13:06 -04:00
81c8f92f2e vk_device: Fix build error on old MSVC versions
Designated initializers on old MSVC versions fail to build when they
take the address of a constant.
2020-07-17 20:27:53 -03:00
5d95e62443 Merge pull request #4344 from VolcaEM/c3
dmnt_cheat_vm: Implement opcode 0xC3 (ReadWriteStaticRegister)
2020-07-17 17:11:52 -04:00
0f0b756775 Merge pull request #4309 from Morph1984/fix-romfs-bug
fs: Fix RomFS building when zero byte files are present
2020-07-17 17:01:20 -04:00
19c6bf72db Merge pull request #4322 from ReinUsesLisp/fix-dynstate
vk_state_tracker: Fix dirty flags for stencil_enable on VK_EXT_extended_dynamic_state
2020-07-17 09:50:45 -04:00
723edb4c06 alignment: Simplify AlignmentAllocator implementation
With C++20, much of the allocator interface has been simplified, so we
can make the same adjustments.
2020-07-17 08:30:12 -04:00
LC
47956a3bbc Merge pull request #4369 from lioncash/hle-macro
macro_hle: Remove unnecessary std::make_pair calls
2020-07-17 05:20:41 -04:00
LC
9d3cbf6a90 Merge pull request #4340 from lioncash/remove
shader_cache: Make use of std::erase_if
2020-07-17 05:19:20 -04:00
4f473cda64 Drop settings namespace 2020-07-17 17:23:24 +10:00
85b591f6f0 Remove duplicate config 2020-07-17 14:26:18 +10:00
f48187449e Use conditional var 2020-07-17 14:26:17 +10:00
2ba195aa0d Drop max workers from 8->2 for testing 2020-07-17 14:26:15 +10:00
85d7a8f466 Rebase for per game settings 2020-07-17 14:26:14 +10:00
468bd9c1b0 async shaders 2020-07-17 14:24:57 +10:00
c783cf443e Merge pull request #4347 from lioncash/logging
settings: Make use of std::string_view over std::string for logging
2020-07-17 13:25:06 +10:00
92f37a229e Merge pull request #4371 from lioncash/cmake2
core/CMakeLists: Add missing physical_memory.h header file
2020-07-17 13:22:19 +10:00
adbf5ca50b Merge pull request #4357 from lioncash/unused4
kernel: Remove unused variables
2020-07-17 13:18:31 +10:00
69f8b6a53e Merge pull request #4358 from lioncash/unused5
kernel/thread: Remove unimplemented function prototype
2020-07-17 13:17:52 +10:00
c0650cd82c macro_hle: Remove unnecessary static keywords
These functions are already in an anonymous namespace which makes the
functions internally linked.
2020-07-16 23:17:17 -04:00
0d10c863a5 Merge pull request #4367 from lioncash/inc2
constants: Add missing <array> include
2020-07-17 13:14:01 +10:00
9cca0c2f83 Merge pull request #4368 from lioncash/macro
macro: Resolve missing parameter in doxygen comment
2020-07-17 13:13:22 +10:00
3ce4edba64 Merge pull request #4370 from lioncash/simplify
macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
2020-07-17 13:13:05 +10:00
311f500753 core/CMakeLists: Add missing physical_memory.h header file
Allows this header file to show up in IDE CMake generators.
2020-07-16 22:56:31 -04:00
be6b7591d9 macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
Given the expression involves a 32-bit value, this simplifies down to
just: 0x3ffffff. This is likely a remnant from testing that was never
cleaned up.

Resolves a -Wshift-overflow warning.
2020-07-16 22:16:11 -04:00