Commit Graph

3725 Commits

Author SHA1 Message Date
281bc90ad2 pica: Implement fragment lighting LUTs. 2016-02-05 17:17:27 -05:00
4369767c72 pica: Add decodings for distance attenuation and LUT registers. 2016-02-05 17:17:26 -05:00
38c7b20475 pica: Add pica_types module and move float24 definition. 2016-02-05 17:17:26 -05:00
69e2453649 Merge pull request #1391 from tfarley/hw-fb-sync-fix
hwrasterizer: Use proper cached framebuffer addr/size
2016-02-05 17:03:58 -05:00
c89e3d5951 backend: defaulted move constructor/assignment 2016-02-04 22:39:33 -05:00
973a6c40da Add a configuration entry to enable/disable the check 2016-02-04 22:15:42 +01:00
c2b210f713 Add check before closure when emulation is running
Implement confirmation in a specific function
Fix typos and coding style

Coding convention
2016-02-04 22:15:42 +01:00
a15f4d1590 hwrasterizer: Use proper cached fb addr/size 2016-02-03 15:52:34 -05:00
7497675a83 Merge pull request #1387 from lioncash/func
services: minor changes
2016-02-03 12:14:48 -05:00
05356543d9 OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless.
2016-02-02 22:44:13 -08:00
0937bed8d8 services: Get rid of unnecessary includes 2016-02-02 01:40:23 -05:00
5e5bb0c32e services: Update function tables 2016-02-01 21:49:44 -05:00
cd0b31fd73 Merge pull request #1377 from MerryMage/mmio
Memory: Implemented MMIO
2016-01-30 19:03:33 -05:00
2b93313348 Memory: Implement MMIO 2016-01-30 18:41:04 +00:00
60fe45813b color: Make trivial helpers constexpr 2016-01-27 22:14:17 -05:00
a43f8d2fb7 Merge pull request #1367 from yuriks/jit-jmp
Shader JIT: Fix off-by-one error when compiling JMPs
2016-01-27 09:19:28 -05:00
c407b6ce2f Merge pull request #1369 from yuriks/jmpu-inverted
Shader: Implement "invert condition" feature of IFU instruction
2016-01-26 09:58:16 -05:00
01cb800256 Merge pull request #1370 from yuriks/gpureg-names
Debugger: Use 3dbrew names for GPU registers
2016-01-25 13:37:12 -05:00
8b3994e9e4 Merge pull request #1373 from lioncash/cast
elf: Don't cast away const
2016-01-25 00:41:32 -08:00
a89e32b157 elf: Don't cast away const 2016-01-25 02:36:57 -05:00
cfaacc07dc Merge pull request #1372 from lioncash/tie
key_map: Use std::tie for comparisons
2016-01-24 22:38:37 -08:00
3933b68c59 key_map: Use std::tie for comparisons 2016-01-25 01:19:21 -05:00
3ed5ecd67a archive_backend: Remove unnecessary const from return types
This doesn't return by reference so const isn't really necessary
2016-01-25 00:14:53 -05:00
d01d1f7e01 Debugger: Use 3dbrew names for GPU registers
This list was imported from the 3dbrew wiki page and is pretty much
complete.
2016-01-24 20:29:44 -08:00
083d2d89a5 Shader: Implement "invert condition" feature of IFU instruction
If the bit 0 of the JMPU instruction is set, then the jump condition
will be inverted. That is, a jump will happen when the boolean is false
instead of when it is true.
2016-01-24 20:29:06 -08:00
c1071c1ff7 Shader JIT: Fix off-by-one error when compiling JMPs
There was a mistake in the JMP code which meant that one instruction at
the destination would be skipped when the jump was taken. This commit
also changes the meaning of the culprit parameter to make it less
confusing and avoid similar mistakes in the future.
2016-01-24 02:15:56 -08:00
0b6cc0592d Merge pull request #1334 from tfarley/hw-depth-modifiers
hwrasterizer: Use depth offset
2016-01-20 22:27:33 -05:00
f53dbafdae hwrasterizer: Use depth offset 2016-01-20 21:57:59 -05:00
d29578d467 ARM_Disasm::DisassembleMemHalf: actually use width in determining opcode name 2016-01-19 18:42:16 +01:00
4966568076 command_processor: Get rid of variable shadowing 2016-01-17 02:22:51 -05:00
922b31ebbd DiskDirectory: Initialize the directory member with valid info. 2016-01-16 09:30:29 -05:00
190b1bbf1f Merge pull request #1327 from Subv/unmap_memblock
HLE/SVC: Implement UnmapMemoryBlock.
2016-01-14 22:27:36 -05:00
d90d5a0ee6 HLE/SVC: Implement UnmapMemoryBlock.
This implementation will need to be (almost completely) changed when we implement multiprocess support.
2016-01-14 11:29:19 -05:00
6a261e825c Merge pull request #1196 from linkmauve/khr_debug
Add optional GL_KHR_debug support
2016-01-12 22:54:52 -05:00
0144b8e1da Change default gameListRootDir from "" to "."
Not much thought went into that one...
2016-01-06 16:54:14 -08:00
848effe9c3 Merge pull request #1283 from Subv/soc_fixup
HLE/Sockets: Fixed the buffer offset in recvfrom.
2016-01-05 13:52:25 -05:00
0ca8354464 Merge pull request #1330 from archshift/add-defaults
Gamelist: supply default settings for QSettings config
2016-01-03 11:14:44 -05:00
e516a5bc96 Gamelist: supply default settings for QSettings config 2016-01-01 13:54:06 -08:00
085c8f2987 Merge pull request #1310 from lioncash/services
services: Update some function tables
2015-12-30 21:30:07 -05:00
54bdba750a Merge pull request #1316 from lioncash/decode
arm_dyncom_dec: Fix decoding of VMLS
2015-12-30 21:29:35 -05:00
532dc797c9 arm_dyncom_dec: Fix decoding of VMLS
Previously, all VMLS variants would misdecode as CDP
(which isn't necessarily wrong in itself, however
VMLS has it's own label of execution)
2015-12-30 14:23:07 -05:00
744f4af3ab services: Update some function tables 2015-12-30 11:29:21 -05:00
5e17a586da video_core: Make the renderer global a unique_ptr 2015-12-30 08:52:01 -05:00
4bc961d5fd Merge pull request #1306 from Subv/sync
HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered
2015-12-29 22:36:29 -05:00
8a24214b46 Merge pull request #1303 from lioncash/unique
core: Use unique_ptr for holding the interpreter instances
2015-12-29 22:34:32 -05:00
6cccc36505 HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered.
Closes #1139
2015-12-29 20:35:25 -05:00
97dc9634a2 swrasterizer: Add missing override specifier 2015-12-29 18:35:38 -05:00
cee8df6ff0 core: Use unique_ptr for holding the interpreter instances 2015-12-29 18:03:08 -05:00
73740d74ed Merge pull request #1300 from Subv/arbitrateaddress
SVC: Fixed ArbitrateAddress to behave as it does on hardware.
2015-12-28 22:23:51 -05:00
fddfe946c8 dyncom: Handle modifying the APSR via an MRC instruction 2015-12-28 07:52:04 -05:00