Commit Graph

23617 Commits

Author SHA1 Message Date
35e7f36a39 configure_graphics: No there isn't a hyphen in VSync
Most sources seem to suggest VSync and not V-Sync
2023-05-02 21:52:43 -04:00
d82cad3fb3 configure_input_player: Add missing include
Cleaning up includes in bootmanager and configure_graphics has exposed a
missing include here.
2023-05-02 21:52:43 -04:00
cd2981ee12 configure_graphics: Clean up includes [IWYU] 2023-05-02 21:52:43 -04:00
0c0f5b7ccc bootmanager: Clean up includes [IWYU]
bootmanager: Remove system-specific headers

IWYU can be too complete I suppose.
2023-05-02 21:52:43 -04:00
a546ecbb12 configure_graphics: Actively find present modes
When Vulkan devices are enumerated, this also determines the available
present modes for each device, maps them to a vector, and gives
those options to the user.
OpenGL options are limited to On/Off.

Required creating a VkSurfaceKHR during device enumeration, which
may or may not be desireable. For the sake of a less confusing UI.

Also fixes a bug where if a graphics device disappears on the host, we
don't try and select the non-existant devices.

configure_graphics: Remove vsync runtime lock for Vulkan

configure_graphics: Recommend Mailbox present mode

configure_graphics: Fix type-limits warning

configure_graphics: Clean up includes

configure_graphics: Add tooltip
2023-05-02 21:52:43 -04:00
952b271092 vk_swapchain: Use certain modes for unlocked
Uses mailbox, then immediate for unlocked framerate depending on
support for either. Also adds support for FIFO_RELAXED.

This function now assumes vsync_mode was originially configured to a value
that the driver supports.

vk_swapchain: ChooseSwapPresentMode determines updates

Simplifies swapchain a bit and allows us to change the present mode
during guest runtime.

vk_swapchain: Fix MSVC error

vk_swapchain: Enforce available present modes

Some frontends don't check the value of vsync_mode before comitting it.
Just as well, since a driver update or misconfiguration could problems
in the swap chain.

vk_swapchain: Silence warnings

Silences GCC warnings implicit-fallthrough and shadow, which apparently
are not enabled on clang.
2023-05-02 21:52:43 -04:00
a090a380be bootmanager: Remove inaccurate switch
Those vulkan settings do not correspond 1:1 to the swap intervals that
they set for OpenGL, so remove it.

bootmanager: Add missing include

I didn't add this log why did it break
2023-05-02 21:51:30 -04:00
cbd79df233 qt_common: Move window info function out of bootmanager
Function is useful outside of bootmanager, so put it in a common place.

qt_common: Add missing include

qt_common: Add some newlines

qt_common: Add trailing newline

qt_common: Add trainline newline
2023-05-02 21:51:30 -04:00
c6c11c1553 vulkan_surface: Pass only window info for surface creation
We don't need the whole EmuWindow when creating a surface,
and it creates onerous requirements outside of typical usage for
creating a surface elsewhere.
2023-05-02 21:51:30 -04:00
2528cf7c54 settings: Enable FIFO relaxed
Not entirely sure if we need this, but there's also no reason not to
support it.

settings: Give VSyncMode values
2023-05-02 21:51:30 -04:00
6b973c5986 configure_graphics: Fix another typo 2023-05-02 21:51:29 -04:00
40f062f749 telemetry_session: Make translate function static
Addresses review feedback

Co-authored-by: Lioncash <mathew1800@gmail.com>
2023-05-02 21:51:29 -04:00
29a56496bf bootmanager: Return value in impossible case
The setting is ranged, so this return statement is unreachable.
But GCC can't tell I guess.
2023-05-02 21:51:29 -04:00
41a103c0fc configure_graphics: Fix typo 2023-05-02 21:51:29 -04:00
66ed1c1872 default_ini: Update V-Sync description
default_ini: Update vsync text

default_ini: Add tooltip from configure_graphics
2023-05-02 21:51:29 -04:00
6f0929df82 configuration: Expose separate swap present modes
Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.

If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
8f43b05d6b Merge pull request #9973 from GPUCode/async-present
Implement asynchronous presentation
2023-05-02 17:54:57 -07:00
451b1bba26 Merge pull request #10133 from lat9nq/clang-shadow-and-fallthrough
CMakeLists: Enable more checks on Clang
2023-05-02 18:18:46 -04:00
494cc992eb Merge pull request #10130 from liamwhite/keys
qt: warn on inoperable keys
2023-05-02 18:17:24 -04:00
f603dc9763 Merge pull request #10123 from Kelebek1/sample_mask
Define SampleMask as an array
2023-05-02 18:17:15 -04:00
f7292c776b CMake: Enable type limits on Clang 2023-05-02 02:07:36 -04:00
2007d0e4a0 CMakeLists: Enable checks on Clang
Enables shadow-uncaptured-locals and implicit-fallthrough for Clang.
implicit-fallthrough is not enabled by default in -Wall or -Wextra, and
shadow-uncaptured-local doesn't seem to be enabled by default by
-Wshadow, even though GCC has both of these by their respective cases.
2023-05-02 01:57:22 -04:00
f403d27941 vk_present_manager: Add toggle for async presentation 2023-05-01 23:13:24 +03:00
1d7abac84b vk_blit_screen: Recreate FSR when frame is recreated
* Depends on the layout dimentions and thus should be recreated as well
2023-05-01 23:13:24 +03:00
50791cb974 renderer_vulkan: Fix crashing when updating descriptors
* During pipeline configure the function would acquire some payload space from the descriptor update queue,
  write the descriptor data on the GPU thread and give the scheduler a pointer to the beginning of said space to update it later.
  TickFrame resets the payload cursor, used to track acquires, back to the beginning of the buffer.
  This wasn't a problem before since WaitWorker was called at the end of the frame but now it is.
  If a frame writes to a cursor before the scheduler catches up, it will crash

* To fix this the payload buffer has been increased to account for the in flight frames that are allowed to exist now.
  TickFrame will switch between the payload spaces instead of resetting
2023-05-01 23:13:24 +03:00
2ad9acf795 renderer_vulkan: Async presentation 2023-05-01 23:13:24 +03:00
47938541c2 Merge pull request #10084 from FernandoS27/yuzu-goes-broom-broom
Y.F.C Buffer Cache Revamp
2023-05-01 11:08:02 -04:00
1f079d9566 Update translations (2023-05-01) (#10129)
Co-authored-by: The yuzu Community <noreply-fake@community.yuzu-emu.org>
2023-05-01 16:17:51 +02:00
3f4315e4c6 Merge pull request #10116 from liamwhite/deboost
kernel: remove boost intrusive lists
2023-05-01 09:27:23 -04:00
d6f565e5da BufferCache: Fixes and address feedback 2023-05-01 11:43:26 +02:00
7ec66db22c qt: warn on inoperable keys 2023-04-30 23:47:42 -04:00
b566c98258 Define SampleMask as an array 2023-04-30 18:37:37 +01:00
689f9a75a7 Merge pull request #10110 from Morph1984/intel-disable-compute
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
2023-04-29 23:02:45 -07:00
b143ce8134 kernel: remove general boost lists 2023-04-29 22:11:32 -04:00
2afaa7aed7 common: add intrusive list type 2023-04-29 17:46:26 -04:00
fe57f39676 Merge pull request #10082 from FernandoS27/the-testers-really-love-chocolate
Refactor Accelerate DMA and do downloads through TC.
2023-04-29 11:46:01 -07:00
4bc5469f52 Texture Cache: Release stagging buffers on tick frame 2023-04-29 15:31:38 +02:00
f8d31d1ae1 Buffer Cache: Release stagging buffers on tick frame 2023-04-29 00:46:31 +02:00
fff6155bc3 Tests: Add memory tracker tests. 2023-04-29 00:46:31 +02:00
80480fe3f7 Clang: format and ficx compile errors. 2023-04-29 00:46:31 +02:00
ed4553806a Implement Async downloads in normal and fix a few issues. 2023-04-29 00:46:31 +02:00
f2d3212de9 Buffer Cache rework: Setup async downloads. 2023-04-29 00:46:31 +02:00
a16c261131 Buffer Cache: Fully rework the buffer cache. 2023-04-29 00:46:31 +02:00
58d1c7c77a Address Feedback & Clang Format 2023-04-29 00:18:21 +02:00
56c9730a16 Maxwell3D: only update parameters on High 2023-04-29 00:18:21 +02:00
e3a2ca96bd Accelerate DMA: Use texture cache async downloads to perform the copies
to host.

WIP
2023-04-29 00:18:21 +02:00
3fbee093b2 TextureCache: refactor DMA downloads to allow multiple buffers. 2023-04-29 00:18:21 +02:00
cb092af3f0 vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue.
This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes.
It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps".
Intel, you can do better than this.
2023-04-28 17:59:36 -04:00
9bf19b04f6 Merge pull request #10051 from liamwhite/surface-capabilities
vulkan: pick alpha composite flags based on available values
2023-04-24 12:37:13 +02:00
47cd0586ee Merge pull request #10056 from vonchenplus/audout_u
core: audio: return result when audio_out initialize failed
2023-04-24 12:36:52 +02:00