Commit Graph

20650 Commits

Author SHA1 Message Date
490df43f34 Merge pull request #7747 from DadSchoorse/fix-anv-64bit-atomic-stype
vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features
2022-01-19 23:01:53 +01:00
d15814d39f vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features 2022-01-19 19:48:46 +01:00
b5e83bcc7b Merge pull request #7701 from bunnei/clear-mem-pages
Kernel Memory Updates (Part 3): Clear KMemoryManager pages & other fixes
2022-01-18 21:20:42 -08:00
fc3eb72359 Merge pull request #7715 from gidoly/patch-4
Xbox controller default name nit pick
2022-01-18 21:14:30 -08:00
eceee8e5f4 Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
101d86897b Merge pull request #7712 from bunnei/fix-thread-exit
Accurately implement thread exit
2022-01-17 18:08:24 -08:00
1dbb9e353e Merge pull request #7724 from ameerj/astc_new_nv
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
2022-01-17 16:48:04 -08:00
5eb0b65590 Merge pull request #7732 from v1993/patch-7
kernel: remove no-op code
2022-01-17 15:37:16 -08:00
45ac3f414e Merge pull request #7730 from v1993/patch-6
input_common: nitpick about SetHatButton usage
2022-01-17 13:43:34 -05:00
b92198b7f8 Merge pull request #7729 from v1993/patch-5
input_common: fix copy-paste error
2022-01-17 13:43:21 -05:00
cf4893410b Merge pull request #7728 from v1993/patch-4
hid: fix std::transform call
2022-01-17 13:43:11 -05:00
345bcd4cdf Merge pull request #7727 from v1993/patch-3
hid: Correct assignment source for rotations
2022-01-17 13:42:57 -05:00
84786dde00 hle: remove no-op code
Found by static analysis with PVS-Studio. Nobody seems to really know what was it doing there.
2022-01-17 13:51:12 +03:00
ca2d904770 Merge pull request #7719 from gidoly/patch-6
Change default theme to Dark colorful
2022-01-17 01:04:47 -08:00
3431e0acf5 input_common: nitpick about SetHatButton usage 2022-01-17 12:04:38 +03:00
a99f84f4b2 input_common: fix copy-paste error
Found by static analysis with PVS-Studio.
2022-01-17 11:31:38 +03:00
8eddafd9d0 hid: fix std::transform call
Found by static analysis with PVS-Studio.
2022-01-17 10:47:38 +03:00
78e233c460 uisettings: Add enumeration type for themes
Eliminates the usage of a magic number to indicate the default index of the themes array,
2022-01-17 02:46:30 -05:00
789af19c60 config: Change default theme to Dark Colorful 2022-01-17 02:41:53 -05:00
c624edceba Correct assignment source for rotations
Found by static analysis with PVS-Studio
2022-01-17 10:40:41 +03:00
9eab07f863 input_common: Reintroduce motion from mouse and use button names 2022-01-16 20:37:34 -06:00
a5bff8e9b3 astc_decoder: Combine FastReplicate functions to work around new NV driver bug
The new Nvidia drivers have a bug where the FastReplicateTo6 function produces a lookup into the REPLICATE_TO_8 table rather than the REPLICATE_TO_6 table.

This seems to be an optimization gone wrong. Combining the logic of the FastReplicate functions seems to address the bug.
2022-01-16 16:13:20 -05:00
92d676d788 Xbox controller default name nit pick
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
2022-01-16 05:59:31 +09:00
480b03b645 Merge pull request #7713 from gidoly/patch-3
Change default name for playstation controllers
2022-01-15 02:39:58 -08:00
5eda606952 Merge pull request #7711 from bunnei/fix-service-thread-race-v2
hle: kernel: Fix service_threads access to be thread safe V2.
2022-01-14 22:22:39 -08:00
b54cbc985e hle: kernel: k_memory_manager: Clear pages on allocation & free.
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
2022-01-14 21:16:33 -08:00
7978ea4e8c Change default name for ps controllers
Minor nitpick
Code is from narr
2022-01-15 10:29:42 +09:00
4064e03568 Merge pull request #7707 from german77/slow-update
service/hid: Decrease motion update rate
2022-01-14 17:13:30 -08:00
f499c8177e core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.
- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
2022-01-14 16:44:14 -08:00
d8b3f665db core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl. 2022-01-14 16:44:14 -08:00
03884b7ea6 core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates.
- This makes our implementations of these more closely match HOS.
2022-01-14 16:44:14 -08:00
c905044e1b core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager. 2022-01-14 16:44:14 -08:00
bf32fcc817 core: hle: kernel: Add KWorkerTask and KWorkerTaskManager.
- These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess.
2022-01-14 16:43:59 -08:00
f6de57c1a5 common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
2022-01-14 16:17:19 -08:00
cc112f971e hle: kernel: Fix service_threads access to be thread safe V2.
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
2022-01-14 16:02:57 -08:00
b2d45a4072 Merge pull request #7699 from bunnei/fix-service-thread-race
hle: kernel: Fix service_threads access to be thread safe.
2022-01-14 00:46:16 -05:00
07e477f891 Merge pull request #7698 from bunnei/mem-code-memory-updates
Kernel Memory Updates (Part 2): SetProcessMemoryPermission, update permissions, and other minor changes.
2022-01-14 00:41:17 -05:00
2147240e47 hle: kernel: Fix service_threads access to be thread safe.
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe.
- Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
2022-01-13 21:26:10 -08:00
f1aa7ff893 Merge pull request #7690 from Morph1984/increase-file-limit-win
yuzu: main: Increase the open file limit on Windows to 8192
2022-01-13 21:25:06 -08:00
b3bcf0fa88 Merge pull request #7700 from german77/no-gyro
core/hid: Reduce gyro threshold even more
2022-01-13 21:24:41 -08:00
8185509683 service/hid: Decrease motion update rate
Motion stops working in Mario Tennis in swing mode if the update rate is too fast even when HW it updates at the same speed. 10ms it's the minimum period that the game needs to start working again.
2022-01-12 22:55:33 -06:00
d348070226 core/hid: Reduce gyro threshold even more 2022-01-11 23:15:39 -06:00
eb7197eb47 Merge pull request #7697 from abouvier/opt-tests
cmake: make tests optional
2022-01-11 20:58:16 -08:00
49a0e4330e hle: kernel: k_page_table: Update SetProcessMemoryPermission. 2022-01-11 16:28:11 -08:00
6ac44f3bdc hle: service: ldr: UnmapCodeMemory BSS only when set. 2022-01-11 16:28:11 -08:00
6123b6ea45 hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite. 2022-01-11 16:28:11 -08:00
081669c334 hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory. 2022-01-11 16:28:11 -08:00
599c0763e5 Merge pull request #7684 from bunnei/set-mem-perm-attr
Kernel Memory Updates (Part 1): SetMemoryAttribute, and other minor changes.
2022-01-11 16:26:17 -08:00
c8b358dba2 cmake: make tests optional 2022-01-12 00:36:20 +01:00
c65c651b6f Merge pull request #7633 from german77/hotkeys
yuzu: Add controller hotkeys
2022-01-11 10:49:23 -08:00