6e14edbcc2
bpc: Update function tables ( #4173 )
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* bpc: Update function tables
This was based on Switchbrew page: https://switchbrew.org/wiki/PCV_services
2020-06-26 20:33:55 -04:00
e6fee39ae7
bcat: Update function tables and add missing classes ( #4172 )
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* bcat: Update function tables and add missing classes
2020-06-26 20:33:25 -04:00
ca25a3845e
am: Update function tables and add missing classes ( #4169 )
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* am: Update function tables and add missing classes
* Remove comments (1/5)
* Remove comments (2/5)
* Remove comments (3/5)
* Remove comments (4/5)
* Remove comments (5/5)
* Remove unused classes (1/2)
* Remove unused classes (2/2)
2020-06-26 20:32:26 -04:00
b5d54619cc
aoc: Update function table ( #4170 )
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* aoc: Update function table
* Remove comments
2020-06-26 20:31:44 -04:00
98bbab8030
Merge pull request #4177 from VolcaEM/patch-5
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btm: Update function tables
2020-06-26 20:30:59 -04:00
a6b5528e9c
Merge pull request #4179 from VolcaEM/patch-7
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eupld: Update function table
2020-06-26 20:29:40 -04:00
0f4a611129
eupld: Update function table
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This was based on Switchbrew page: https://switchbrew.org/wiki/Error_Upload_services
2020-06-27 02:25:04 +02:00
d3e9b45ce0
btm: Update function tables
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This was based on Switchbrew page: https://switchbrew.org/wiki/BTM_services
"No comment" edition
2020-06-27 01:57:48 +02:00
3579db425e
Merge pull request #4144 from FernandoS27/tt-fix
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TextureCache: Fix case where layer goes off bound.
2020-06-26 19:02:39 -04:00
78d3b54ea7
Merge pull request #4111 from ReinUsesLisp/preserve-contents-vk
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vk_rasterizer: Don't preserve contents on full screen clears
2020-06-26 18:48:12 -04:00
c4fe83a7bc
Merge pull request #4159 from ogniK5377/mem-manager-dumb-assert
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memory_manager: Remove useless assertion
2020-06-25 22:53:13 -04:00
5872fc21fe
Merge pull request #4151 from ReinUsesLisp/gl-invalidations
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gl_shader_cache: Avoid use after move for program size
2020-06-25 21:05:27 -03:00
a980b4cbc1
Merge pull request #4136 from VolcaEM/mods
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Add a "Open Mods Page" button to the GUI
2020-06-25 15:10:18 -04:00
ae1f709658
Merge pull request #4160 from ogniK5377/IsASTCSupported-fix
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gl_device: Fix IsASTCSupported to scan all targets instead of just GL_TEXTURE_2D
2020-06-25 15:58:09 -03:00
d11baf8bf8
Merge pull request #4141 from Morph1984/SevenSixAxisSensor
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hid: Stub a series of "SevenSixAxisSensor" service commands
2020-06-25 19:37:39 +10:00
a927d8be52
gl_device: Fix IsASTCSupported
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Other targets were never actually checked
2020-06-25 19:12:56 +10:00
38868e5750
memory_manager: Remove useless assertion
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num_pages is an std::size_t. It will always be >= 0
2020-06-25 16:35:58 +10:00
2c9308954c
hid: Stub a series of "SevenSixAxisSensor" service commands
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- Used by Captain Toad: Treasure Tracker Update 1.3.0
While we're at it, fix the input parameters for SetIsPalmaAllConnectable and SetPalmaBoostMode
2020-06-24 11:57:39 -04:00
0e1268e507
Merge pull request #4105 from ReinUsesLisp/resident-buffers
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gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
2020-06-24 11:40:30 -04:00
2f2df9a4a7
Merge pull request #4083 from Morph1984/B10G11R11F
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decode/image: Implement B10G11R11F
2020-06-24 11:02:38 -04:00
32343d820d
Merge pull request #4046 from ogniK5377/macro-hle-prod
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Add support for HLEing Macros
2020-06-24 09:01:00 -04:00
32a2dcd415
buffer_cache: Use buffer methods instead of cache virtual methods
2020-06-24 02:36:14 -03:00
39c97f1b65
gl_stream_buffer: Use InvalidateBufferData instead unmap and map
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Making the stream buffer resident increases GPU usage significantly on
some games. This seems to be addressed invalidating the stream buffer
with InvalidateBufferData instead of using a Unmap + Map (with
invalidation flags).
2020-06-24 02:36:14 -03:00
41a4090320
gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
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Switch games are allowed to bind less data than what they use in a
vertex buffer, the expected behavior here is that these values are read
as zero. At the moment of writing this only D3D12, OpenGL and NVN through
NV_vertex_buffer_unified_memory support vertex buffer with a size limit.
In theory this could be emulated on Vulkan creating a new VkBuffer for
each (handle, offset, length) tuple and binding the expected data to it.
This is likely going to be slow and memory expensive when used on the
vertex buffer and we have to do it on all draws because we can't know
without analyzing indices when a game is going to read vertex data out
of bounds.
This is not a problem on OpenGL's BufferAddressRangeNV because it takes
a length parameter, unlike Vulkan's CmdBindVertexBuffers that only takes
buffers and offsets (the length is implicit in VkBuffer). It isn't a
problem on D3D12 either, because D3D12_VERTEX_BUFFER_VIEW on
IASetVertexBuffers takes SizeInBytes as a parameter (although I am not
familiar with robustness on D3D12).
Currently this only implements buffer ranges for vertex buffers,
although indices can also be affected. A KHR_robustness profile is not
created, but Nvidia's driver reads out of bound vertex data as zero
anyway, this might have to be changed in the future.
- Fixes SMO random triangles when capturing an enemy, getting hit, or
looking at the environment on certain maps.
2020-06-24 02:36:14 -03:00
32485917ba
gl_buffer_cache: Mark buffers as resident
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Make stream buffer and cached buffers as resident and query their
address. This allows us to use GPU addresses for several proprietary
Nvidia extensions.
2020-06-24 02:36:14 -03:00
73fb3a304b
gl_device: Expose NV_vertex_buffer_unified_memory except on Turing
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Expose NV_vertex_buffer_unified_memory when the driver supports it.
This commit adds a function the determine if a GL_RENDERER is a Turing
GPU. This is required because on Turing GPUs Nvidia's driver crashes
when the buffer is marked as resident or on DeleteBuffers. Without a
synchronous debug output (single threaded driver), it's likely that
the driver will crash in the first blocking call.
2020-06-24 02:36:14 -03:00
00c66a7289
gl_stream_buffer: Always use a non-coherent buffer
2020-06-24 02:35:33 -03:00
da79ec9565
gl_stream_buffer: Always use persistent memory maps
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yuzu no longer supports platforms without persistent maps.
2020-06-24 02:35:33 -03:00
b66ccaa376
Merge pull request #4129 from Morph1984/texture-shadow-lod-workaround
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gl_shader_decompiler: Workaround textureLod when GL_EXT_texture_shadow_lod is not available
2020-06-24 01:51:15 -03:00
f5e2aec422
addressed issues
2020-06-24 12:18:33 +10:00
52340e94ac
clear mme draw mode
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We already draw, so we can clear it
2020-06-24 12:09:04 +10:00
fabdf5d385
Addressed issues
2020-06-24 12:09:03 +10:00
74b4334d51
Fix constbuffer for 0217920100488FF7
2020-06-24 12:09:02 +10:00
6ce5f3120b
Macro HLE support
2020-06-24 12:09:01 +10:00
3bab5a5e4a
Merge pull request #4138 from Morph1984/GyroscopeZeroDriftMode
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hid: Implement Get/ResetGyroscopeZeroDriftMode
2020-06-23 21:56:16 -04:00
9f54cd4dad
gl_shader_cache: Avoid use after move for program size
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All programs had a size of zero due to this bug, skipping invalidations.
While we are at it, remove some unused forward declarations.
2020-06-23 22:54:42 -03:00
1d1489da80
Merge pull request #4128 from lioncash/move2
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software_keyboard: Eliminate trivial redundant copies
2020-06-23 18:24:15 -04:00
bfe2e40882
Merge pull request #4135 from FearlessTobi/port-5324
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Port citra-emu/citra#5324 : "Update manifest file to include new elements that are introduced with Windows 10 later versions"
2020-06-23 16:03:35 -04:00
15aeae3dd3
Merge pull request #4127 from lioncash/dst-typo
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texture_cache: Fix incorrect address used in a DeduceSurface() call
2020-06-23 15:59:37 -04:00
60da57b518
Merge pull request #3948 from Morph1984/log-cpu-instructions
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main/common: Log/append AVX/FMA to the Host CPU string if available and add AVX512 detection
2020-06-23 15:19:47 -04:00
2ce3aedda8
Merge pull request #4148 from Morph1984/silence-warnings
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Silence miscellaneous warnings
2020-06-23 00:39:04 -03:00
b8798a995b
yuzu_tester: Silence type conversion warning
2020-06-22 22:56:15 -04:00
45dac6bc5c
lm: Silence no return value warning
2020-06-22 22:55:32 -04:00
e193aa3f53
account: Update function tables and add missing classes ( #4145 )
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* account: Update function tables and add missing classes
* clang-format
* Add missing "public"
* Add missing public again
* Add missing final
2020-06-22 16:03:26 -04:00
25174afa79
Merge pull request #4142 from Morph1984/core-arm-logging
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arm_dynarmic: Minor logging changes
2020-06-22 14:21:53 -04:00
544b15e8e4
TextureCache: Fix case where layer goes off bound.
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The returned layer is expected to be between 0 and the depth of the
surface, anything larger is off bounds.
2020-06-22 11:37:40 -04:00
f2df941e8d
arm_dynarmic_64: Log the instruction when an exception is raised
2020-06-22 07:00:24 -04:00
e0af4cdf98
arm_dynarmic_32: Log under Core_ARM instead of HW_GPU
2020-06-22 06:59:41 -04:00
406d298457
Merge pull request #4110 from ReinUsesLisp/direct-upload-sets
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vk_update_descriptor: Upload descriptor sets data directly
2020-06-22 05:02:13 -03:00
14a1181a97
Merge pull request #4122 from lioncash/hide
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video_core: Eliminate some variable shadowing
2020-06-21 22:38:04 -04:00