771431f625
kernel/thread: Move process thread initialization into process.cpp
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This function isn't a general purpose function that should be exposed to
everything, given it's specific to initializing the main thread for a
Process instance.
Given that, it's a tad bit more sensible to place this within
process.cpp, which keeps it visible only to the code that actually needs
it.
2018-12-27 20:32:30 -05:00
e84e4fd3f8
Merge pull request #1951 from Tinob/master
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Add missing uintBitsToFloat to SetRegisterToHalfFloat
2018-12-27 13:55:21 -05:00
fbe900ba6d
Add missing uintBitsToFloat to SetRegisterToHalfFloat
2018-12-27 14:39:10 -03:00
795335af0f
Merge pull request #1928 from lioncash/caps
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kernel: Handle kernel capability descriptors
2018-12-27 11:15:34 -05:00
fa9acc26d9
Merge pull request #1892 from Tinob/master
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Improve Zero flag implementation
2018-12-27 11:06:59 -05:00
8e23e40a72
Merge pull request #1929 from bunnei/fix-hid
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hid: Fix SetNpadJoyHoldType and improve logging.
2018-12-27 11:04:56 -05:00
2991c747c9
Merge pull request #1945 from bunnei/fix-hid-horiz
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npad: Remove code to invert input in horizontal mode.
2018-12-27 11:04:40 -05:00
7477c12fe2
Merge pull request #1949 from lioncash/unmap
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kernel/vm_manager: Reset region attributes when unmapping a VMA
2018-12-27 11:04:26 -05:00
c4515d305b
Merge pull request #1879 from DarkLordZach/am-save-data-size
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am: Implement GetSaveDataSize and ExtendSaveData using files
2018-12-27 11:04:05 -05:00
c643f364b4
am: Implement GetSaveDataSize and ExtendSaveData
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These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others.
2018-12-27 00:18:00 -05:00
2e6b67a079
filesystem: Populate save data sizes from control data
2018-12-27 00:18:00 -05:00
4082c4eda6
savedata_factory: Partially implement IVFC save sizes using files
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This stores a file in the save directory called '.yuzu_save_size' which stores the two save sizes (normal area and journaled area) sequentially as u64s.
2018-12-27 00:18:00 -05:00
0756f29a2c
loader: Add accessor for game control data
2018-12-27 00:16:55 -05:00
417e1ef09c
control_metadata: Update NACP fields with latest Switchbrew data
2018-12-27 00:16:55 -05:00
5c4259ec1a
control_metadata: Use value member instead of unique_ptr to store struct
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Serves no actual purpose in this instance besides making NACP's copy assignment deleted, which is not intended behavior.
2018-12-27 00:16:55 -05:00
4a6ba58073
vfs: Add reinterpret_casts to WriteArray and Object
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Allows these functions to compile when T is not u8.
2018-12-27 00:16:55 -05:00
73c9ffc422
Merge pull request #1946 from lioncash/decl
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renderer_opengl: Correct forward declaration of FramebufferLayout
2018-12-26 20:39:54 -05:00
17fa0ffff9
Merge pull request #1948 from lioncash/translatable
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configure_per_general: Mark UI strings as translatable in the constructor
2018-12-26 20:39:30 -05:00
1392597ede
kernel/vm_manager: Reset region attributes when unmapping a VMA
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Like the other members related to memory regions, the attributes need to
be reset back to their defaults as well.
2018-12-26 20:15:29 -05:00
c9269a4a4b
Merge pull request #1947 from lioncash/init
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configure_input_simple: Make input profile array constexpr
2018-12-26 18:10:56 -05:00
0c18d47348
configure_per_general: Mark UI strings as translatable in the constructor
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These are user-facing strings, so they should be translatable.
2018-12-26 17:45:15 -05:00
faa9110541
configure_input_simple: Make input profile array constexpr
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Calling tr() from a file-scope array isn't advisable, since it can be
executed before the Qt libraries are even fully initialized, which can
lead to crashes.
Instead, the translatable strings should be annotated, and the tr()
function should be called at the string's usage site.
2018-12-26 17:36:36 -05:00
67fa21e143
renderer_opengl: Correct forward declaration of FramebufferLayout
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This is actually a struct, not a class, which can lead to compilation
warnings.
2018-12-26 17:32:32 -05:00
33056dd833
Apply CC test to the final value to be stored in the register
2018-12-26 18:16:31 -03:00
8047873a66
Fixed shader linking error due to TLDS ( #1934 )
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* Fixed shader linking error due to TLDS
coord should be coords
* Fix remaining coords
2018-12-26 15:55:39 -05:00
ae582b6669
Merge pull request #1849 from encounter/svcSetThreadActivity
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svc: Implement SetThreadActivity (thread suspension)
2018-12-26 15:54:14 -05:00
46b8b03015
Merge pull request #1943 from ReinUsesLisp/fixup-texs
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shader_bytecode: Fixup TEXS.F16 encoding
2018-12-26 15:49:41 -05:00
7e622c5575
npad: Remove code to invert input in horizontal mode.
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- This was incorrect, the game appears to handle this for us.
- Fixes horizontal mode with Puyo Puyo Tetris and Super Mario Odyssey.
2018-12-26 15:47:11 -05:00
aaa0e6c346
shader_bytecode: Fixup TEXS.F16 encoding
2018-12-26 01:35:44 -03:00
9a22a94a51
Merge pull request #1886 from FearlessTobi/port-4164
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Port citra-emu/citra#4164 : "citra_qt, video_core: Screenshot functionality"
2018-12-23 14:36:51 -05:00
52726342bd
Merge pull request #1930 from lioncash/common
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common/quaternion: Ensure that w is always initialized
2018-12-23 14:35:29 -05:00
f95f6c7d86
Merge pull request #1781 from DarkLordZach/applet-profile-select
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am: Implement HLE profile selector applet
2018-12-23 14:35:13 -05:00
d08bdc861f
Merge pull request #1780 from DarkLordZach/controller-profiles
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configure_input: Add Controller Setup Profiles and simplify input UI
2018-12-23 14:34:29 -05:00
bbf8d6bf01
Includde saturation in the evaluation of the control code
2018-12-22 19:19:18 -03:00
946777601b
Handle RZ cases evaluating the expression instead of the register value.
2018-12-22 19:19:18 -03:00
7e72b5e453
complete emulation of ZeroFlag
2018-12-22 19:19:18 -03:00
acddf16e57
common/quaternion: Ensure that w is always initialized
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Previously xyz was always being zero initialized due to its constructor,
but w wasn't. Ensures that we always have a deterministic initial state.
2018-12-21 15:25:31 -05:00
e75e8b9580
Merge pull request #1921 from ogniK5377/no-unit
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Fixed uninitialized memory due to missing returns in canary
2018-12-21 14:12:54 -05:00
42427b9c7a
Merge pull request #1920 from heapo/texture_format_selection
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Texture format fixes for RGBA16UI for copies and R16U when used as depth
2018-12-21 13:46:17 -05:00
59ac3346eb
Merge pull request #1925 from lioncash/pid
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kernel/{process, thread}: Amend behavior related to IDs
2018-12-21 13:45:27 -05:00
41cbd088c2
Merge pull request #1914 from lioncash/id
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service/am: Unstub GetAppletResourceUserId
2018-12-21 13:43:51 -05:00
1120e0b4d2
hid: Fix SetNpadJoyHoldType and improve logging.
2018-12-21 13:37:39 -05:00
002ae08bbd
kernel/process: Hook up the process capability parser to the process itself
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While we're at it, we can also toss out the leftover capability parsing
from Citra.
2018-12-21 07:05:34 -05:00
d09fb82113
kernel/process_capability: Handle debug capability flags
2018-12-21 07:05:34 -05:00
10824c5d63
kernel/process_capability: Handle handle table capability flags
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This just specifies the handle table size. There's also a section of
reserved bits that are checked against.
2018-12-21 07:05:34 -05:00
e0e84aede0
kernel/process_capability: Handle kernel version capability flags
2018-12-21 07:05:34 -05:00
010bc677f3
kernel/process_capability: Handle program capability flags
2018-12-21 07:05:34 -05:00
0f216d20e3
kernel/process_capability: Handle interrupt capability flags
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Similar to the service capability flags, however, we currently don't
emulate the GIC, so this currently handles all interrupts as being valid
for the time being.
2018-12-21 07:05:34 -05:00
3dc59b74ec
kernel/process_capability: Handle syscall capability flags
2018-12-21 07:05:34 -05:00
27caf71204
kernel/process_capability: Handle the priority mask and core mask flags
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Handles the priority mask and core mask flags to allow building up the
masks to determine the usable thread priorities and cores for a kernel
process instance.
2018-12-21 07:05:34 -05:00