Commit Graph

12669 Commits

Author SHA1 Message Date
0740758b25 disable clang-format temp 2019-09-20 10:25:12 +10:00
7761e44d18 Rasterizer: Refactor and simplify DrawBatch Interface. 2019-09-19 11:41:33 -04:00
d2ea592ddb Rasterizer: Address Feedback and conscerns. 2019-09-19 11:41:32 -04:00
c17655ce74 Rasterizer: Refactor draw calls, remove deadcode and clean up. 2019-09-19 11:41:31 -04:00
7606da5611 VideoCore: Corrections to the MME Inliner and removal of hacky instance management. 2019-09-19 11:41:29 -04:00
ba02d564f8 Video Core: initial Implementation of InstanceDraw Packaging 2019-09-19 11:41:27 -04:00
f9259c0383 Initial implementation of Ioctl2 & Ioctl3
Purpose of Ioctl2 and Ioctl3 is to prevent the passing of raw pointers through ioctls
2019-09-19 15:37:25 +10:00
50259d7bdc Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
This commit avoids Invalidating and Flushing the GPU if the page is not
marked as a RasterizerCache Page.
2019-09-18 22:47:22 -04:00
b31880dc5e Merge pull request #2784 from ReinUsesLisp/smem
shader_ir: Implement shared memory
2019-09-18 16:26:05 -04:00
0526bf1895 shader_ir/warp: Implement SHFL 2019-09-17 17:44:07 -03:00
2dd6411753 maxwell_to_gl: Fix mipmap filtering
OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter>
but we were using them in the opposite way.
2019-09-17 03:32:24 -03:00
af809b491e gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 2019-09-17 02:50:42 -03:00
8d778c90e2 When docked mode is checked, uncheck "joycons docked" 2019-09-16 23:26:32 -04:00
393cc3ef2f Merge pull request #2851 from ReinUsesLisp/srgb
renderer_opengl: Fix sRGB blits
2019-09-15 10:38:10 -04:00
b8b1747704 Merge pull request #2824 from ReinUsesLisp/mme
Revert "Revert #2466" and stub FirmwareCall 4
2019-09-15 06:17:04 -04:00
193bfefce4 maxwell_3d: Update firmware 4 call stub commentary 2019-09-14 22:51:18 -03:00
daae327e86 Merge pull request #2857 from ReinUsesLisp/surface-srgb
video_core/surface: Add function to detect sRGB surfaces
2019-09-14 03:53:21 -04:00
18fac59050 Merge pull request #2858 from ReinUsesLisp/vk-device
vk_device: Add miscellaneous features and minor style changes
2019-09-14 03:52:06 -04:00
ddfdeea3af Merge pull request #2667 from DarkLordZach/profile-editor
acc: Implement IProfileEditor interface and 'Store'/'StoreWithImage' commands
2019-09-14 00:46:18 -04:00
3cc27e4dda Merge pull request #2757 from ReinUsesLisp/suatom
shader/image: Implement SUATOM and fix SUST
2019-09-14 00:45:51 -04:00
01d96e1136 vk_device: Add miscellaneous features and minor style changes
* Increase minimum Vulkan requirements
* Require VK_EXT_vertex_attribute_divisor
* Require depthClamp, samplerAnisotropy and largePoints features
* Search and expose VK_KHR_uniform_buffer_standard_layout
* Search and expose VK_EXT_index_type_uint8
* Search and expose native float16 arithmetics
* Track current driver with VK_KHR_driver_properties
* Query and expose SSBO alignment
* Query more image formats
* Improve logging overall
* Minor style changes
* Minor rephrasing of commentaries
2019-09-13 02:10:07 -03:00
78d078e183 externals: Update Vulkan headers 2019-09-13 01:54:00 -03:00
99e23bd0fd video_core/surface: Add function to detect sRGB surfaces
This is required for proper conversion to RGBA8_UNORM or RGBA8_SRGB
surfaces when a backend can target both native and converted ASTC.
2019-09-13 00:27:04 -03:00
6b997c8f7f renderer_opengl: Fix rebase mistake 2019-09-11 00:09:37 -03:00
36abf67e79 shader/image: Implement SUATOM and fix SUST 2019-09-10 20:22:31 -03:00
e60d281a01 gl_rasterizer: Correct sRGB Fix regression 2019-09-10 19:31:42 -03:00
78574746bd renderer_opengl: Fix sRGB blits
Removes the sRGB hack of tracking if a frame used an sRGB rendertarget
to apply at least once to blit the final texture as sRGB. Instead of
doing this apply sRGB if the presented image has sRGB.

Also enable sRGB by default on Maxwell3D registers as some games seem to
assume this.
2019-09-10 19:31:42 -03:00
34b2c60f95 Merge pull request #2823 from ReinUsesLisp/shr-clamp
shader/shift: Implement SHR wrapped and clamped variants
2019-09-10 11:56:17 -04:00
c7ec7bc1f5 Merge pull request #2810 from ReinUsesLisp/mme-opt
maxwell_3d: Avoid moving macro_params
2019-09-10 11:55:45 -04:00
434d0922dc Merge pull request #2759 from ReinUsesLisp/compute-images
gl_rasterizer: Bind images and samplers to compute
2019-09-10 08:57:05 -04:00
d36a7a43c5 Address review comments 2019-09-10 12:57:45 +02:00
684b616f0d Add frametime logging for tracking performance over time
Co-Authored-By: jroweboy <jroweboy@gmail.com>
2019-09-10 12:44:19 +02:00
07a0242535 Merge pull request #2847 from VelocityRa/nro-nacp-fix
nro/ui: Show "Developer" field in Properties
2019-09-09 16:45:28 +10:00
1487153e06 Merge pull request #2716 from lioncash/hle-global
service/am: Remove usages of global system accessors
2019-09-09 16:44:41 +10:00
6f7b349461 Merge pull request #2763 from lioncash/map-phys
kernel/vm_manager: Minor cleanup
2019-09-09 16:43:54 +10:00
bfc5bacecd nro: Implement ReadControlData
With this, the "Developer" field in the Properties for homebrew is now populated.

Signed-off-by: Nick Renieris <velocityra@gmail.com>
2019-09-08 00:40:21 +03:00
17a9b0178d gl_shader_decompiler: Avoid writing output attribute when unimplemented 2019-09-06 15:02:12 -03:00
1f43e5296f gl_shader_decompiler: Keep track of written images and mark them as modified 2019-09-05 23:26:05 -03:00
7228e22098 texture_cache: Minor changes 2019-09-05 23:25:15 -03:00
322d0200c8 gl_rasterizer: Apply textures and images state 2019-09-05 20:35:51 -03:00
80ec2feee8 gl_rasterizer: Add samplers to compute dispatches 2019-09-05 20:35:51 -03:00
954fc02fdd gl_rasterizer: Minor code changes 2019-09-05 20:35:51 -03:00
04cdecb7a1 gl_state: Split textures and samplers into two arrays 2019-09-05 20:35:51 -03:00
6170337001 gl_rasterizer: Implement image bindings 2019-09-05 20:35:51 -03:00
5edf24b510 gl_state: Add support for glBindImageTextures 2019-09-05 20:35:51 -03:00
2424eefad2 texture_cache: Pass TIC to texture cache 2019-09-05 20:35:51 -03:00
3a450c1395 kepler_compute: Implement texture queries 2019-09-05 20:35:51 -03:00
2e5b5c2358 gl_rasterizer: Split SetupTextures 2019-09-05 20:35:51 -03:00
4ee9949639 Merge pull request #2804 from ReinUsesLisp/remove-gs-special
gl_shader_cache: Remove special casing for geometry shaders
2019-09-05 16:03:46 -04:00
03badbdd9b Merge pull request #2833 from ReinUsesLisp/fix-stencil
gl_rasterizer: Fix stencil testing
2019-09-05 15:27:31 -04:00