0f7b813d65
gl_shader_decompiler: Implement shared memory
2019-09-05 01:40:24 -03:00
4de04eba39
shader_ir: Implement LD_S
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Loads from shared memory.
2019-09-05 01:38:37 -03:00
f17415d431
shader_ir: Implement ST_S
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This instruction writes to a memory buffer shared with threads within
the same work group. It is known as "shared" memory in GLSL.
2019-09-05 01:38:37 -03:00
953d49810a
Merge pull request #2797 from FearlessTobi/port-4877
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Port citra-emu/citra#4877 : "citra_qt: on osx chdir to bundle dir to allow detection of user folder"
2019-09-05 12:29:50 +10:00
d34fa7c4fa
Merge pull request #2802 from ReinUsesLisp/hsetp2-pred
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half_set_predicate: Fix HSETP2 predicate assignments
2019-09-05 12:26:39 +10:00
14d8c1b594
Merge pull request #2418 from DarkLordZach/srv-es
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es: Implement various ticket accessor commands from IEticketService
2019-09-05 12:13:14 +10:00
1aec2ff4d2
Address review comments
2019-09-05 03:40:49 +02:00
aa8daaf22a
Merge pull request #2808 from FearlessTobi/port-4866
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Port citra-emu/citra#4866 : "configure_dialog: reverse tab map to avoid logic based on user-facing/translatable text"
2019-09-05 11:02:53 +10:00
8795645d97
Merge pull request #2707 from DarkLordZach/oss-miimodel
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system_archive: Add open-source reimplementation of MiiModel data
2019-09-05 10:56:32 +10:00
b3e1ec25fc
Merge pull request #2807 from FearlessTobi/port-4864
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Port citra-emu/citra#4864 : "yuzu/configure: move speed limiter to general"
2019-09-05 10:54:28 +10:00
d1abe8e92a
service/am: Remove usages of global system accessors
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Avoids the use of global accessors, removing the reliance on global
state. This also makes dependencies explicit in the interface, as
opposed to being hidden
2019-09-04 20:38:43 -04:00
ea8244301d
yuzu/configure: move speed limiter to general
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The speed limiter being a frame limiter is an implmentation detail and can be changed in the future. What user care about is that it limit the emulation speed in genenral (not just graphics but also audio+input)
Co-Authored-By: Weiyi Wang <wwylele@gmail.com >
2019-09-05 02:11:37 +02:00
f763e23083
kernel/vm_manager: Correct doxygen comment parameter tags for MapPhysicalMemory/UnmapPhysicalMemory
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Corrects the parameter names within the doxygen comments so that they
resolve properly.
2019-09-04 19:58:55 -04:00
b0da7e4262
kernel/vm_manager: Move variables closer to usage spots in MapPhysicalMemory/UnmapPhysicalMemory
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Narrows the scope of variables down to where they're only necessary.
2019-09-04 19:58:52 -04:00
a956d0b0eb
Merge pull request #2830 from FearlessTobi/port-4911
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Port citra-emu/citra#4911 : "Add cancel option to analog stick configuration"
2019-09-05 09:53:44 +10:00
d8e59a28ea
Merge pull request #2834 from Morph1984/audrenu_QueryAudioDeviceInputEvent
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audren_u: Stub IAudioDevice::QueryAudioDeviceInputEvent
2019-09-05 09:51:50 +10:00
67bdd8ed58
Merge pull request #2836 from Morph1984/hid_vibration
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hid: Implement PermitVibration and IsVibrationPermitted
2019-09-05 09:50:38 +10:00
0a4f0b6a5d
Merge pull request #2818 from MysticExile/fmt
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externals: update fmt to 6.0.0
2019-09-05 09:50:17 +10:00
e77d2b2103
Merge pull request #2801 from ReinUsesLisp/typed-decompiler
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gl_shader_decompiler: Rework GLSL decompiler type system
2019-09-04 17:42:13 -04:00
6177cbdbe1
gl_shader_decompiler: Fixup slow path
2019-09-04 15:03:51 -03:00
a1d48b5f52
AM: Stub IApplicationFunctions::GetGpuErrorDetectedSystemEvent ( #2827 )
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* AM: Implement IApplicationFunctions::GetGpuErrorDetectedSystemEvent
* Remove unneeded event clear
* Fix event name
2019-09-04 11:43:04 -04:00
fe83ee102b
Merge pull request #2829 from Morph1984/audio
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service/audio/audren_u: Stub IAudioDevice::GetAudioDeviceOutputVolume
2019-09-04 11:42:23 -04:00
a139fdf4ac
Merge pull request #2444 from FearlessTobi/port-3617-new
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Port citra-emu/citra#3617 : "QT: Add support for multiple game directories"
2019-09-04 11:40:35 -04:00
9ca4718aed
configure_dialog: reverse tab map to avoid logic based on user-facing/translatable text
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Co-Authored-By: Weiyi Wang <wwylele@gmail.com >
2019-09-04 17:09:08 +02:00
30448641f2
Fix clang-format
2019-09-04 16:53:29 +02:00
c49c3e9f27
Fix uisettings include
2019-09-04 16:47:33 +02:00
053da44ecd
Limit the size of directory icons, fix text when icon size is none
2019-09-04 16:47:33 +02:00
13891fd62d
Change QList to QVector
2019-09-04 16:47:33 +02:00
5aaafa6a56
Separate UserNand and Sdmc directories
2019-09-04 16:47:32 +02:00
dfec9c9a43
Address more trivial review comments
2019-09-04 16:47:32 +02:00
7a8f484020
Address trivial review comments
2019-09-04 16:47:32 +02:00
2d8eba5baf
yuzu: Add support for multiple game directories
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Ported from https://github.com/citra-emu/citra/pull/3617 .
2019-09-04 16:47:32 +02:00
7fc5af3622
Add assets and licenses
2019-09-04 16:46:39 +02:00
cd81194fc0
ditto
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Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com >
2019-09-04 10:16:22 -04:00
ef98828d40
IsVibrationEnabled() as a const member func
2019-09-04 10:15:49 -04:00
d6969fa7d4
clang-format
2019-09-04 10:06:38 -04:00
ee35f7adf7
Update npad.h
2019-09-04 02:43:17 -04:00
5130b8a6a9
Update npad.cpp
2019-09-04 02:42:58 -04:00
1559477740
Update hid.h
2019-09-04 02:42:42 -04:00
a83eb90a78
Update hid.cpp
2019-09-04 02:42:22 -04:00
7bbc98cfc3
gl_rasterizer: Fix stencil testing
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* Fix stencil dirty flags tracking when stencil is disabled
* Attach stencil on clears (previously it only attached depth)
* Attach stencil on drawing regardless of stencil testing being enabled
2019-09-04 01:59:09 -03:00
5f309b88db
Revert "Revert #2466 " and stub FirmwareCall 4
2019-09-04 01:55:45 -03:00
77ef4fa907
shader/shift: Implement SHR wrapped and clamped variants
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Nvidia defaults to wrapped shifts, but this is undefined behaviour on
OpenGL's spec. Explicitly mask/clamp according to what the guest shader
requires.
2019-09-04 01:55:24 -03:00
701dedcfad
maxwell_3d: Avoid moving macro_params
2019-09-04 01:55:01 -03:00
42e1bb6d46
gl_shader_cache: Remove special casing for geometry shaders
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Now that ProgramVariants holds the primitive topology we no longer need
to keep track of individual geometry shaders topologies.
2019-09-04 01:54:43 -03:00
dfae2d141a
half_set_predicate: Fix predicate assignments
2019-09-04 01:54:23 -03:00
9cf52d027d
gl_device: Disable precise in fragment shaders on bugged drivers
2019-09-04 01:54:00 -03:00
03276e7490
gl_shader_decompiler: Fixup AMD's slow path type
2019-09-04 01:54:00 -03:00
6c449793b8
gl_shader_decompiler: Rework GLSL decompiler type system
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GLSL decompiler type system was broken. We converted all return values
to float except for some cases where returning we couldn't and
implicitly broke the rule of returning floats (e.g. for bools or bool
pairs).
Instead of doing this introduce class Expression that knows what type a
return value has and when a consumer wants to use the string it asks for
it with a required type, emitting a runtime error if types are
incompatible.
This has the disadvantage that there's more C++ code, but we can emit
better GLSL code that's easier to read.
2019-09-04 01:54:00 -03:00
922c7f4e51
Merge pull request #2835 from chris062689/master
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CI Fix (Azure/Testing) - apt update before upgrade. Use apt-get.
2019-09-04 14:37:29 +10:00