9c0efdb75b
bootmanager::EmuThread: fixed initialization order
2014-09-07 12:09:02 -07:00
0167e9140e
utils: cleaned up DumpTGA, removing redundancies
2014-09-07 12:09:02 -07:00
a130086587
Merge pull request #93 from lioncash/ref
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core: Pass string by reference in FetchFromPortName and DeleteService
2014-09-06 14:06:37 -04:00
272a201d12
Merge pull request #94 from lioncash/misc
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Minor cleanup in ncch.
2014-09-06 14:06:14 -04:00
f68776ce13
ncch: Remove C-style struct typedefs
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In C++ you can simply just declare it as is.
2014-09-06 13:38:03 -04:00
26cd696843
ncch: inline declare some variables in LZSS_Decompress
2014-09-06 13:36:49 -04:00
d30747efea
core: Pass string by reference in FetchFromPortName and DeleteService
2014-09-06 13:30:27 -04:00
5d95d038a0
Merge pull request #88 from archshift/remove-atomic
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Removed common/atomic, instead using std::atomic
2014-09-04 20:36:21 -04:00
fda291816b
Merge pull request #89 from archshift/X11-OSX
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Removed the need for X11 on OS X
2014-09-03 10:15:46 -04:00
051b162add
Removed the need for X11 on OS X
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It only causes issues when someone (who doesn't need it) doesn't have it.
2014-09-02 23:32:15 -07:00
4795a64fc8
Removed common/atomic, instead using std::atomic
2014-09-02 22:40:02 -07:00
c0e48432cd
Merge pull request #69 from yuriks/cmake-cleanup
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CMake cleanup
2014-09-01 22:29:23 -04:00
c57de3e404
Remove hand-crafted Visual Studio solution.
2014-09-01 18:06:30 -03:00
b15d631d99
Avoid LOGGING redefinition warnings.
2014-09-01 18:06:30 -03:00
45976da975
CMake cleanup
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Several cleanups to the buildsystem:
- Do better factoring of common libs between platforms.
- Add support to building on Windows.
- Remove Qt4 support.
- Re-sort file lists and add missing headers.
2014-09-01 18:06:30 -03:00
523385955c
Update GLFW to 3.0.4 and include x64 lib for MSVC
2014-09-01 17:41:56 -03:00
478289140d
Replace GLEW with a glLoadGen loader.
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This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
76372feb19
Merge pull request #84 from bunnei/fix-hw-synchronization
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Fix GPU/HW synchronization
2014-08-31 00:53:07 -04:00
038a51aac1
Merge pull request #82 from yuriks/addr-types
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Introduce VAddr and PAddr typedefs for ARM addresses.
2014-08-30 23:27:46 -04:00
aabfcfe6ad
GPU: Improve frame synchronization, increases compatibility with both homebrew and retail applications.
2014-08-30 23:24:14 -04:00
eb36d3fc90
Core: Refactor core to use only one function for execution.
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Core: Cleaned up comment to be more readable.
Citra: Changed loop to be more readable.
2014-08-30 23:23:38 -04:00
738b88293c
Loader: Added support for loading raw BIN executables.
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- Useful for debugging homebrew
Qt: Updated GUI to support loading .bin files.
2014-08-30 23:23:33 -04:00
3ade84cb7b
Threading: Fix thread starting to execute first instruction correctly.
2014-08-30 23:23:32 -04:00
ae93adddd1
srv::Initialize: Return "success" status code.
2014-08-30 23:23:31 -04:00
83c3d2bcd1
Introduce VAddr and PAddr typedefs for ARM addresses.
2014-08-31 00:04:11 -03:00
06864c93fd
Merge pull request #80 from bunnei/fix-latest-libctru
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Fixes Citra for the latest changes made to the "refactor" branch of libctru.
- For reference, see: https://github.com/smealum/ctrulib/tree/refactor/libctru
2014-08-28 18:07:45 -04:00
6966fdf025
Loader: Added support for loading raw BIN executables.
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- Useful for debugging homebrew
Qt: Updated GUI to support loading .bin files.
2014-08-28 17:51:49 -04:00
304999dfeb
Threading: Fix thread starting to execute first instruction correctly.
2014-08-28 17:51:49 -04:00
fb908b9395
srv::Initialize: Return "success" status code.
2014-08-28 17:51:41 -04:00
7122c46937
Merge pull request #81 from yuriks/downgrade-shader
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Downgrade GLSL version to 1.50 (compatible with GL 3.2)
2014-08-28 12:10:40 -04:00
9d172ab550
Downgrade GLSL version to 1.50 (compatible with GL 3.2)
2014-08-28 05:38:13 -03:00
1a7bbe2569
Merge pull request #79 from bunnei/framebuffer-render-fixes
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VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.
2014-08-26 18:10:23 -04:00
20d169e4a1
VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.
2014-08-26 17:34:52 -04:00
fef62d0e54
Merge pull request #74 from kevinhartman/master
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Initial rewrite of opengl renderer.
2014-08-26 00:03:05 -04:00
cbfd6b6e52
Rewrite of OpenGL renderer, including OS X support
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Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads.
Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk.
2014-08-25 20:56:59 -07:00
aa7472057a
Update README.md to correct OS X typo
2014-08-25 19:08:25 -04:00
62b621788b
Update README.md
2014-08-25 18:57:47 -04:00
97fd8fc38d
Merge pull request #50 from neobrain/pica
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Further work on Pica emulation
2014-08-25 16:12:10 -04:00
a79644c9ba
Pica/Rasterizer: Clarify a TODO.
2014-08-25 22:03:19 +02:00
697b50c3ff
Pica/VertexShader: Fix a bug in the call stack handling.
2014-08-25 22:03:19 +02:00
b5b3aeb576
Math: Warning fixes.
2014-08-25 22:03:19 +02:00
941762a573
GPU: Fix a compiler warning about redundant semicolons.
2014-08-25 22:03:19 +02:00
2f1c129f64
Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.
2014-08-25 22:03:19 +02:00
9679d231df
Pica/Rasterizer: Add texturing support.
2014-08-25 22:03:18 +02:00
34fa0b6d9c
Pica/DebugUtils: Add convenient tev setup printer.
2014-08-25 22:03:18 +02:00
27cab6477e
Pica/Rasterizer: Add initial implementation of texture combiners.
2014-08-25 22:03:18 +02:00
c4691b784b
Pica: Add support for dumping textures.
2014-08-25 22:03:18 +02:00
162d641a30
Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.
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- Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work).
- The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors.
- Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>).
2014-08-25 22:03:18 +02:00
62c36a4ef0
Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers.
2014-08-25 22:03:18 +02:00
26ade98411
Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.
2014-08-25 22:03:18 +02:00